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AMD Demos Eyefinity on FirePro W9000 Workstation GPU

By - Source: Tom's Hardware US | B 8 comments

The card for serious business can game too.

We caught some video of two demonstrations of the AMD W9000 at SIGGRAPH 2012:

This video wall was on the side of the AMD booth. It was being fed 4K resolution images by a single AMD W9000 workstation GPU, implemented as a single Eyefinity group.

And inside, AMD used a W9000 to drive five displays for a flight simulator- two large displays covering an arced field of view for the main viewpoint, and three smaller displays covering instrumentation and the lower window of the cockpit. You’ll notice that when the person uses the hat on the controller to look sideways, several of the displays pivot in synchronization -- pretty good performance across multiple displays too.

 

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  • 6 Hide
    dalethepcman , September 4, 2012 9:08 PM
    Now if only we could get a review...
  • 5 Hide
    Lord Captivus , September 4, 2012 9:10 PM
    Someone need to patent the use of a touchscreen for the switches in these kind of games, and you can use it when playing on desktop, that would be nice...probably someone already has...or i just lose a few millions...
    You could play with 3 monitors and a "tablet" for all the switches and buttons..and whatever...
  • 0 Hide
    stellato12 , September 4, 2012 9:29 PM
    Awwwww! It's not over 9000 :( 
  • 0 Hide
    James296 , September 4, 2012 9:41 PM
    Stellato12Awwwww! It's not over 9000


    maybe next generation >.>
  • -8 Hide
    alxianthelast , September 4, 2012 9:48 PM
    Ok, but as moot as that is for consumers.. I'm wondering if the renders are runtime or video.. either way they look choppy.

    Not impressed (mad face)
  • 2 Hide
    TheViper , September 5, 2012 3:07 AM
    alxianthelastOk, but as moot as that is for consumers.. I'm wondering if the renders are runtime or video.. either way they look choppy. Not impressed (mad face)

    How can it not be runtime if the guy is piloting a helicopter in a simulator? What, was he just mimicking the motions with the flight stick?
  • 0 Hide
    alxianthelast , September 5, 2012 3:45 AM
    TheViperHow can it not be runtime if the guy is piloting a helicopter in a simulator? What, was he just mimicking the motions with the flight stick?


    Wouldn't be the first time for a marketing demo to be caught out as someone miming the actions to the video, but no I'm looking at the first video with the fractal pattern and asking if that is runtime.

    It reminds me of the nvidia tech demo http://youtu.be/SbSo7onX9qI which I'd like to see running realtime, but lack the hardware :) 
  • 0 Hide
    freggo , September 5, 2012 7:14 AM
    Lord CaptivusSomeone need to patent the use of a touchscreen for the switches in these kind of games, and you can use it when playing on desktop, that would be nice...probably someone already has...or i just lose a few millions...You could play with 3 monitors and a "tablet" for all the switches and buttons..and whatever...


    Why should that be 'patentable' ? Don't make suggestions like that please.

    BTW, I do not know about other games but for serious flight Sims that would not be a good idea (except for the displays in a Glass cockpit). You want tactile buttons. In real life we are expected to find any control and switch in the dark by feel alone (in case of power failure in the cockpit). Not possible with a touch pad of course.