BioShock Infinite Coming to Mac... This Summer
By - Source: VG247
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Console and Windows gamers need only wait until next week for the highly anticipated third entry into the BioShock series. Mac users, however, are going to have to wait a little bit longer.
According to Aspyr Media, Irrational Games's Mac publisher for BioShock Infinite, the Mac port will be released Summer 2013. Little else is revealed about the port.
To be fair, Mac users have often been spurned with non-existent, or extremely tardy releases, so BioShock Infinite's arrival to the platform after only a few months delay comes as a bit of a pleasant surprise.
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My thoughts exactly, besides, you're already making it for OSX which means it's also using OpenGL. If you're already doing that, you may as well port it to linux as it isn't much of a hassle and it'll sell well because it's one of the few AAA titles for linux. Besides, drivers for Linux are soooooo much better.
>bioshock
>AAA
pick one
It's being published by 2k, I think it's fairly safe to say that massive amounts of money were poured into developing it, not to mention a massive team worked on it. That kind of makes it AAA
If they code it for Mac then Linux will be easy since both are based off of UNIX.
If they code it for Mac then Linux will be easy since both are based off of UNIX.
Dude GNU's not UNIX
Open GL is much more efficient than DX and your silly stupid point is....
Soory DUDE but OS X was based off of Berkley's distro of UNIX, OS X is based upon the Mach kernel. Certain parts from FreeBSD's and NetBSD's implementation of Unix were incorporated in NeXTSTEP, the core of Mac OS X. NeXTSTEP was the graphical, object-oriented, and UNIX-based operating system developed by Steve Jobs' company NeXT after he left Apple in 1985
Linux is: Linux (i/ˈlɪnəks/ lin-əks[6][7] or /ˈlɪnʊks/ lin-uuks)[8][9][10] is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released 5 October 1991 by Linus Torvalds.
WIKI
Soory DUDE but OS X was based off of Berkley's distro of UNIX, OS X is based upon the Mach kernel. Certain parts from FreeBSD's and NetBSD's implementation of Unix were incorporated in NeXTSTEP, the core of Mac OS X. NeXTSTEP was the graphical, object-oriented, and UNIX-based operating system developed by Steve Jobs' company NeXT after he left Apple in 1985
Linux is: Linux (i/ˈlɪnəks/ lin-əks[6][7] or /ˈlɪnʊks/ lin-uuks)[8][9][10] is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released 5 October 1991 by Linus Torvalds.
WIKI
You don't get the joke: GNU stands for Gnu's Not Unix. It's a unix like core, but it's not unix. I know very well that writing code for a UNIX based OS is pretty much the same as writing it for a linux distro but it was just a joke.
1) install Windows as dual-boot with OSX
2) game on Windows, not OSX
Step 1: Release Windows 8
Step 2: Port all games to MAC
...I hope none of us lives to see Step 2 completed.
No, it's not. OpenGL requires a lot more effort up front to make the game.