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BioShock Infinite Coming to Mac... This Summer

By - Source: VG247 | B 25 comments

Console and Windows gamers need only wait until next week for the highly anticipated third entry into the BioShock series. Mac users, however, are going to have to wait a little bit longer.

According to Aspyr Media, Irrational Games's Mac publisher for BioShock Infinite, the Mac port will be released Summer 2013. Little else is revealed about the port.

To be fair, Mac users have often been spurned with non-existent, or extremely tardy releases, so BioShock Infinite's arrival to the platform after only a few months delay comes as a bit of a pleasant surprise.  

 

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Top Comments
  • 12 Hide
    bender3000 , March 22, 2013 1:42 PM
    Cool! Mac users can add this to a long list of games like Command & Conquer and Tetris!
  • 11 Hide
    internetlad , March 22, 2013 1:13 PM
    "I paid an extra thousand dollars for THIS?"
  • 10 Hide
    edogawa , March 22, 2013 1:43 PM
    Who games on a MAC anyway. I'd rather see it on Linux.
Other Comments
  • 11 Hide
    internetlad , March 22, 2013 1:13 PM
    "I paid an extra thousand dollars for THIS?"
  • -1 Hide
    anderamos , March 22, 2013 1:16 PM
    Bought it on steam to play XCOM, can wait several months to play Bioshock
  • 12 Hide
    bender3000 , March 22, 2013 1:42 PM
    Cool! Mac users can add this to a long list of games like Command & Conquer and Tetris!
  • 10 Hide
    edogawa , March 22, 2013 1:43 PM
    Who games on a MAC anyway. I'd rather see it on Linux.
  • 6 Hide
    abbadon_34 , March 22, 2013 2:21 PM
    the release are late for good reason, give mac hardware time to catch up
  • 9 Hide
    athulajp , March 22, 2013 2:52 PM
    edogawaWho games on a MAC anyway. I'd rather see it on Linux.


    My thoughts exactly, besides, you're already making it for OSX which means it's also using OpenGL. If you're already doing that, you may as well port it to linux as it isn't much of a hassle and it'll sell well because it's one of the few AAA titles for linux. Besides, drivers for Linux are soooooo much better.
  • 3 Hide
    myromance123 , March 22, 2013 4:34 PM
    I'd like to see it released for Linux as well.
  • 3 Hide
    Spooderman , March 22, 2013 4:51 PM
    Unless someone has a custom built Mac or millions of dollars to spend, they're not going to be playing this game on medium settings on any Apple computer, let alone high. I see no point in releasing the game on Mac.
  • 1 Hide
    atminside , March 22, 2013 11:28 PM
    I understand Macs use OpenGL and not DirectX. So aren't some specific Directx 11 features that BioShock use exclusive to windows only? Is the latest version of OpenGL able to produce or emulate directx 9-11 features? Sorry for this noobish question.
  • 3 Hide
    slomo4sho , March 23, 2013 2:14 AM
    Apple... always late to the party.
  • -3 Hide
    viper666 , March 23, 2013 3:53 AM
    athulajpone of the few AAA titles

    >bioshock
    >AAA
    pick one
  • 4 Hide
    athulajp , March 23, 2013 5:12 AM
    viper666>bioshock>AAApick one

    It's being published by 2k, I think it's fairly safe to say that massive amounts of money were poured into developing it, not to mention a massive team worked on it. That kind of makes it AAA
  • 1 Hide
    janetonly42 , March 23, 2013 5:20 AM
    edogawaWho games on a MAC anyway. I'd rather see it on Linux.

    If they code it for Mac then Linux will be easy since both are based off of UNIX.
  • -1 Hide
    athulajp , March 23, 2013 5:24 AM
    Quote:
    edogawaWho games on a MAC anyway. I'd rather see it on Linux.

    If they code it for Mac then Linux will be easy since both are based off of UNIX.


    Dude GNU's not UNIX
  • 0 Hide
    janetonly42 , March 23, 2013 2:10 PM
    abbadon_34the release are late for good reason, give mac hardware time to catch up

    Open GL is much more efficient than DX and your silly stupid point is....
  • 0 Hide
    janetonly42 , March 23, 2013 2:20 PM
    athulajpDude GNU's not UNIX

    Soory DUDE but OS X was based off of Berkley's distro of UNIX, OS X is based upon the Mach kernel. Certain parts from FreeBSD's and NetBSD's implementation of Unix were incorporated in NeXTSTEP, the core of Mac OS X. NeXTSTEP was the graphical, object-oriented, and UNIX-based operating system developed by Steve Jobs' company NeXT after he left Apple in 1985
    Linux is: Linux (i/ˈlɪnəks/ lin-əks[6][7] or /ˈlɪnʊks/ lin-uuks)[8][9][10] is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released 5 October 1991 by Linus Torvalds.
    WIKI
  • 0 Hide
    athulajp , March 23, 2013 2:44 PM
    Quote:
    athulajpDude GNU's not UNIX

    Soory DUDE but OS X was based off of Berkley's distro of UNIX, OS X is based upon the Mach kernel. Certain parts from FreeBSD's and NetBSD's implementation of Unix were incorporated in NeXTSTEP, the core of Mac OS X. NeXTSTEP was the graphical, object-oriented, and UNIX-based operating system developed by Steve Jobs' company NeXT after he left Apple in 1985
    Linux is: Linux (i/ˈlɪnəks/ lin-əks[6][7] or /ˈlɪnʊks/ lin-uuks)[8][9][10] is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released 5 October 1991 by Linus Torvalds.
    WIKI


    You don't get the joke: GNU stands for Gnu's Not Unix. It's a unix like core, but it's not unix. I know very well that writing code for a UNIX based OS is pretty much the same as writing it for a linux distro but it was just a joke.
  • 1 Hide
    photonboy , March 23, 2013 3:04 PM
    Gaming on a Mac advice:

    1) install Windows as dual-boot with OSX
    2) game on Windows, not OSX
  • -1 Hide
    JOSHSKORN , March 23, 2013 7:39 PM
    Just one step closer to the death of Windows. :( 

    Step 1: Release Windows 8
    Step 2: Port all games to MAC

    ...I hope none of us lives to see Step 2 completed.
  • 1 Hide
    jkflipflop98 , March 23, 2013 11:15 PM
    janetonly42Open GL is much more efficient than DX and your silly stupid point is....


    No, it's not. OpenGL requires a lot more effort up front to make the game.
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