A LinkedIn profile reveals that the Crysis developer is currently working on a new FPS franchise for the Xbox 360, PlayStation 3 and windows PC.
A LinkedIn profile of Crytek gameplay/animstion programmer David Ramos spotted by Superannuation reveals that the famed Crysis developer is working on a new IP in the FPS genre. The new title is slated for the Xbox 360, PlayStation 3 and Windows PC on a unspecified date.
According to the profile, Ramos worked on the new game for approximately one year, implementing several core gameplay mechanics architectures and served as a main animation programmer at game code level. The profile also states that he refactored the code handling the input for aiming to drastically improve its feeling, provided general optimization tasks for consoles at game code level and co-designed many of the project game mechanics.
The news follows reports that Crytek canceled work on a 3rd-person project codenamed "Redemption," appearing on the resume of technical artist Dimitry Kachkovski (PDF) and David Ramos' LinkedIn profile. Ramos worked on it for six months and claims that it was slated for the Xbox 360, PlayStation 3 and Windows PC. Kachkovski's resume doesn't go into specifics, but does verify the "Redemption" name.
Last month Crytek denied reports that it was currently working on a game for the next-generation Xbox (720) console, specifically TimeSplitters 4.
"Crytek do not have any next generation hardware from Microsoft, nor do we know when Microsoft may announce future hardware or what that hardware will entail," the company said. "Crytek are working at pushing the boundaries of what current technology can bring, including our focus on DX11 which will be released shortly as an update for Crysis 2, and we believe this work, added to our estimations of what the new hardware will provide, set up CryENGINE as a next generation engine for all consoles."
If you missed it, our own Don Woligroski here at Tom's Hardware took a look at the DirectX 11 patch for Crysis 2 as seen here.
"For those with the compatible hardware, 3D Vision/DirectX 9 is more visually rewarding than the DirectX 11 mode, if we're being forced to choose now," he writes. "Realistically though, the deployment of DirectX 11 graphics cards far exceeds the number of 3D Vision-capable screens, so the majority of Crysis 2 players can get their free DirectX 11 Ultra Upgrade enhancements without any tradeoff, assuming their machines are fast enough to turn them on."