Rage Mod Tools Coming Soon, Says Carmack
John Carmack hasn't forgotten about the Rage modders waiting patiently for their toolset.
id Software's John Carmack has finally provided an update as to when modders will finally get their hands on a toolset for Rage. The post-apocalyptic shooter was supposed to ship with modding tools when it arrived on the Windows PC platform last October. Now, a year later, there's still no sign of the promised toolset.
"BFG work pushed the Rage tools, but Real Soon Now. I hope. Sigh. I think we have made poor decisions on this all year," Carmack said via Twitter.
The BFG Edition of Doom 3 launched just over a week ago, bringing with it tweaks, revisions, and a set of new single-player missions. At its heart, Doom 3 still remains the same although the pacing seems a little faster – and definitely brighter – than the original 2004 release. The console version received the biggest facelift, transitioning from the outdated Xbox graphics to a more PC-like modernized appearance for the Xbox 360 and PlayStation 3.
But now the studio's focus has likely shifted entirely over to Doom 4. As Joystiq points out, the studio had better crank out the Rage tools soon before they get too engrossed in pushing the fourth Doom title onto the Oculus Rift headset. Later down the road the team may be less likely to make time for an outdated shooter and a forgotten modding toolset.

I didn't buy Skyrim on PC for better graphics, I bought it for mods.
As for the modding, that's another PC feature I LOVE. I played Oblivion forever because of the cool mods I could do. I still play Baulder's Gate 2 because of the new mods and levels people create are so intelligent and sometimes shockingly well done. Manufacturers should really be looking to the best of these people and offering them jobs, at least contracts, for another installment.
As for Rage, I never bought it because the reviewers that I actually trust all gave it bad reviews. If none of them liked it, I don't need to look at it. (and some of my friends that did buy it, I heard their complaints of texture pop-in problems, etc. as well as a pretty stale story or something to that effect. It's been a year...) But now that it's got a mod pack coming out, I might pick it up then. So in that situation, they might get a customer they otherwise never would have had. So that could be a very good thing for them. But I do agree, it should have come out since the start. Then they might have had a customer at the original price, or shortly after, instead of the now almost give-away price.
"I disagree. I buy games for the graphics. "
You are whats wrong with the gaming industry today. Copy/paste same script with new graphics and bing bang bosh its all the rage (intended pun)
No YOU are what's wrong... Try READING my entire post... Wow. You have NO reason to criticize ANYTHING, topic, person, etc. without reading/learning all parts of the discussion/argument. YOU are the problem.
Just says how boring this game is...
And that's the other point to my initial post. My friends that bought it all said similar things.
I watched some gameplay of this game n youtube, and that was neought to ignore it. Sad, that a pioneer like carmack and with todays crazy grapics quality created a game that i had simply no interest in.
You are whats wrong with gaming industry. You are holding us back with your consoles and slow computer.
It would have been better to release the tools when the game was still popular. That way the community would have been able to build a foundation. This is like adding a foundation after the walls are up....it just doesn't work. Too little too late comes to mind.
Fixed it! Carmack is skilled but have hardly pressed the latest hardware to the maximum but rather stay at the 6 years old console hardware level and optimized the gfx for them. He was a true pioneer when making Doom + Quake that really pushed the bar higher with the latest tech.
Actually YOU ARE what is wrong withe industry.
I have a computer that is capable of so much more, but because of consoles, Crysis 1 still has some of the best graphics out there, if not best still with some of the graphic mods out there. Haven't played Crysis 2, dumbed down and crippled console games are another problem with the industry.
And that is just pathetic since that game came out 5 years ago. I should be able to easily see the difference between that game and today, and you really can't.
On to the article, a year later is far too late for me to care. The game sucked, though I saw through the hype and knew it would.
But i have nothing to come back to. Unless they've fixed the textures, which i think they didn't.
John Carmack's great achievement was creating the first 3D 1st person gaming engine and his first few games were ground breaking as a result. Now that everyone can create great 3D gaming engine, you can see that his creative side isn't special.
Not only that but Id relinquished their old formula that made their games so fun and special - release an FPS that is fast-paced, unrealistic, linear with multiple ways or methods to reach the end point, not overly complicated, allows the user to modify its content, and pushes the PC hardware. They did this in order to stay relevant in the current era, which is dominated by slower, consolized FPS games. Doom 3 was the beginning of this transition, and RAGE... well I think Bethesda had something to do with its open world.