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Rage Mod Tools Coming Soon, Says Carmack

By - Source: Joystiq

John Carmack hasn't forgotten about the Rage modders waiting patiently for their toolset.

id Software's John Carmack has finally provided an update as to when modders will finally get their hands on a toolset for Rage. The post-apocalyptic shooter was supposed to ship with modding tools when it arrived on the Windows PC platform last October. Now, a year later, there's still no sign of the promised toolset.

"BFG work pushed the Rage tools, but Real Soon Now. I hope. Sigh. I think we have made poor decisions on this all year," Carmack said via Twitter.

The BFG Edition of Doom 3 launched just over a week ago, bringing with it tweaks, revisions, and a set of new single-player missions. At its heart, Doom 3 still remains the same although the pacing seems a little faster – and definitely brighter – than the original 2004 release. The console version received the biggest facelift, transitioning from the outdated Xbox graphics to a more PC-like modernized appearance for the Xbox 360 and PlayStation 3.

But now the studio's focus has likely shifted entirely over to Doom 4. As Joystiq points out, the studio had better crank out the Rage tools soon before they get too engrossed in pushing the fourth Doom title onto the Oculus Rift headset. Later down the road the team may be less likely to make time for an outdated shooter and a forgotten modding toolset.

 

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  • 7
    panini , October 29, 2012 11:44 AM
    More companies need to release modding tools. It's what really sets apart PC from consoles. Not the graphics; those will always get better when the consoles get better. But one thing that MSFT and SONY will never let happen to their consoles is to let people tinker with the code.

    I didn't buy Skyrim on PC for better graphics, I bought it for mods.
  • 5
    abbadon_34 , October 29, 2012 2:14 PM
    Let's hope something good comes of this
  • 5
    SirGCal , October 29, 2012 12:47 PM
    I disagree. I buy games for the graphics. Consoles can't do 144Hz (FPS) like my rig or many people's 120Hz. And that's one thing that is important to me, especially in shooters. And most people say when you play on 120+, you can easily tell going back to 60. But that argument aside even, PCs are capable of doing a lot MORE (AA, etc.) then the decade old consoles who refuse to update because 'they still sell'. So it still looks better on the PC while keeping smoother graphics. And games (like Skyrim) are intentionally nerfed to keep them smooth on the consoles in the graphics department (and some games in other areas also). But again, that's ANOTHER topic.

    As for the modding, that's another PC feature I LOVE. I played Oblivion forever because of the cool mods I could do. I still play Baulder's Gate 2 because of the new mods and levels people create are so intelligent and sometimes shockingly well done. Manufacturers should really be looking to the best of these people and offering them jobs, at least contracts, for another installment.

    As for Rage, I never bought it because the reviewers that I actually trust all gave it bad reviews. If none of them liked it, I don't need to look at it. (and some of my friends that did buy it, I heard their complaints of texture pop-in problems, etc. as well as a pretty stale story or something to that effect. It's been a year...) But now that it's got a mod pack coming out, I might pick it up then. So in that situation, they might get a customer they otherwise never would have had. So that could be a very good thing for them. But I do agree, it should have come out since the start. Then they might have had a customer at the original price, or shortly after, instead of the now almost give-away price.
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