The Graphics Cards Articles
- Ready For The Winter Games: ATI Radeon 9800 XT
- Aquamark3: Accurate Benchmarking for Old and New (DirectX9) Apps?
- Graphics Boosters For OpenGL Workstations
- Halflife 2 Benchmarks
- Integrated Graphics Performance: It's all in the chips
- NVIDIA Detonator FX 45.23
- PVR On A Budget
- Comparison of Four 800,000-Pixel Camcorders
- VGA Card Buyer's Guide 07/2003
- Radeon 9800 256 MB
Forum
- um what exactly happened to the main page.. yikes
- 845E motherboard upgrade to 3.0 Ghz P4??
- Buying Dual Core is not a Waste
- SPIDERS IN MY COMPUTER, PLEASE HELP!!!
- RivaTuner Instability - Memory Mapped I/O ports
- 500 Hour Test of Tomorrow's Windows "Vista"
- Seriously now doing AMD to Intel Facelift
- Future Proof Build
- Which program will fill these backup needs?
- Asus 8800GT 512MB or Asus 9600GT 1024MB! Urgent Help!!
1:02 PM - October 15, 2003 by
Lars Weinand
Source: Tom's Hardware US – Keywords: facelift
Topics: AMD/ATI, NVIDIA
Syndication:
Source: Tom's Hardware US – Keywords: facelift
Topics: AMD/ATI, NVIDIA
Syndication:
Table of Contents:
Wolfenstein: Enemy Territory
Until the release of the upcoming game "Call of Duty," which uses a heavily modernized version of the old Quake 3 engine, we will continue to use Wolfenstein: Enemy territory as a representative of the OpenGL FPS genre. The game itself is a free standalone multiplayer-game which does not require the standalone version of the Game "Return to Castle Wolfenstein."
We use the benchmark feature implemented in the game in combination with demos recorded at a clan-war.



NVIDIA's FX cards clearly dominate in this game.
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