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Test Configuration And Special Features

The Mailman Has Arrived: Four Mini-PCs on the Test Bench
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Intel Hardware (Socket 478)
Processors - 133 MHz FSB - 533 MHz Memory Clock Pentium 4 2.8 GHz (2800 MHz)
Memory 2 x 256 MB DDR 400, OCZ, CL 2.0, PC 3200
Common Hardware
Graphics Card ATI Radeon 9700 Pro
Memory: 128 MB DDR-SDRAM
Hard Drive 40 GB, 6L040J2, Maxtor
UDMA100, 7200 rpm, 2 MB Cache
DirectX Version: 8.1
OS Windows XP, Build 2600 SP1
Benchmarks and Settings
Bapco Sysmark 2002 Version 1.0
Quake III Arena, Patch V1.16 640x480 - 16 bit / 1024 x 768 - 32 bit
Timedemo1 / demo demo001 / nv15demo
command line = +set cd_nocd 1 +set s_initsound 0
Graphics detail = Normal
3DMark 2001 SE Version 1.1 - Build 340 - Patch Build 330
1024 x 786 - 32 bit
Default Benchmark
PC Mark 2002 Pro Pack - Build 100 CPU and Memory Tests
SiSoftware Sandra 2003 SP1 CPU MultiMedia / CPU Arithmetic / Memory Bandwidth Benchmark
Winrar - Version 3.11 178 MB Wave file, Compression = Best, Dictionary = 4096 kB
magix - mp3 maker platinum - Version 3.04 D 178 MB Wave file, 44100 Hz, VBR = on and Quality
Main Concept MPEG-2 Encoder DV to MPEG-2 file encoding
Video + Audio, 1,2 GB source file
Unreal Tournament 2003 - Patch 1 1080 1024 x 768 / 32 bit / Audio = off
benchmark.exe
Texture Detail = Normal, Character Detail = Normal
World Detail = Highest, Physics Detail = High
all = on, Decal Stay = High

Benchmarks And 10 Different Systems

OpenGL performance Quake 3 Arena "Demo 1"
DirectX 8 games 3D Mark 2001 SE (Version 1.1)
Video encoding MPEG-2 Main Concept MPEG Encoder
Office performance Sysmark 2002
File compression Winrar 3.1
CPU and multimedia PC Mark 2002
SiSoft Sandra 2003

In total, we applied 15 different benchmark tests to gain a balanced picture of the performance of the three PC systems. A transparent overview is provided by the benchmark results from additional ATX motherboards equipped with identical hardware and with the same chipset as the barebone systems.

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