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Crysis scales well up to 3.4 GHz, but doesn’t benefit from the 3.8 GHz setting, likely as a result of the graphics card becoming a bottleneck at that point. In addition, we had to do several runs to get consistent results here.
Unreal Tournament scales nicely on the Phenom II X4 system. More clock speed translates intro higher frame rates. This one is notoriously dependent on processor performance.
World in Conflict shows some benefit with clock speed increases to 3.4 GHz, but anything above this speed doesn’t translate to better game performance.