Electronic Arts reports that the DICE team is hard at work supporting the just-released Battlefield 3 game. Currently there are plans to release a huge patch for the PC version this week. Consoles will also receive a huge update, but not until after the PC patch is unleashed due to the certification requirements for console content.
According to EA, the patch for Battlefield 3 on PC will bring improved polish, stability, weapons balancing, squad control functionality and user interface enhancements. It will also feature enhancements that address feedback the community has provided to date. The "negative mouse acceleration" problem will also be addressed, the company said.
"Regarding cheating and boosting, we continue to analyze data to identify and hold accountable (ban, wipe stats) players that cheat or boost," EA states in this blog on Friday. "We’ve received questions about what to do when faced with unsportsmanlike conduct in Battlefield 3 – the best course of action is to click the warning sign next to their profile name in Battlelog, or head to the EA Help Desk and report your issue. These leads will enable us to follow up on the report."
EA said that it will reveal the actual launch date and a detailed fix list sometime week, so be sure to check back in during all that turkey eating and holiday shopping. Battlefield 3 originally launched on October 25 for the Xbox 360, PlayStation 3 and Windows PC. So far the PC version has received the highest score with an 89 out of 100, followed by the PlayStation 3 version with 86 and the Xbox 360 version with 84.
BTW, what's this mouse issue?
No way. You forgot that developing on PC is hard!
I get an issue in and out of vehicles as well where moving left to right and vice versa causes the mouse to lock up. If I'm moving right at an instant, it locks up and I can't move right anymore. I must turn left before I can continue turning right again. This happens to me in vehicles and on foot.
Furthermore, the sensitivity seems to go way up in vehicles compared to foot. I turn my DPI down from 1800 on my mx518 to the middle setting in vehicles like the jet and gunner seat for the IFV (infantry fighting vehicle / light armor), and helicopters because the sensitivity is too high, yet on foot it is fine.
Huh. I didn't notice that while playing... is it MP or SP or in both? What I did notice, however, is mini-stutter (less than 0.1s) while moving in large areas with motion blur on... pwnd by the new beta driver though, it seems.
As for vehicles, I didn't get to them yet, but I will watch out for that, thanks.