Page 1:Six Cores and 65W for $200
Page 2:Overclocking & Test Setup
Page 3:VRMark, 3DMark & AotS: Escalation
Page 4:Civilization VI Graphics & AI, Dawn of War III
Page 5:Far Cry Primal, GTA: V & Hitman
Page 6:Shadow Of War & Project CARS 2
Page 7:Office & Productivity
Page 8:Rendering, Encoding & Compression
Page 9:Final Analysis
VRMark, 3DMark & AotS: Escalation
VRMark & 3DMark
While synthetic benchmarks scale well with increased host computing resources, those gains don't always translate to real-world gaming performance. Rather, these benchmarks give us a solid measure of theoretical horsepower available to game engines.
UL's VRMark gauges the system's ability to power leading VR HMDs, and much like many modern game titles, VR tends to favor per-core performance, so frequency and instructions per clock throughput reign supreme.
A stock Ryzen 5 2600 represents a solid improvement over the previous-gen Ryzen 5 1600. Moreover, tuning pushed it in front of Intel's Core i5-8400.
We didn't expect record-breaking performance in the DX12 and DX11 CPU tests due to Ryzen 5 1600's six cores. But its ability to execute 12 threads concurrently proves advantageous against Intel's hexa-core Core i5 processors in certain workloads. While Core i7-8700K with Hyper-Threading beat the 2600, Ryzen 5's extra threads cut through those benchmarks better than the comparably-priced Core i5-8400.
Overclocking helped as well, placing the Ryzen 5 2600 on more competitive footing in both CPU tests.
Ashes of the Singularity: Escalation
Ryzen 5 2600 outperformed the Core i5-8600K and -8400 at stock settings. However, all three CPUs delivered similar 99th percentile frame rates, suggesting similar smoothness. Moreover, the Ryzen 5 2600 demonstrated almost identical performance to Ryzen 5 2600X once we took the time to tune it.
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