Benchmark Results: Crysis
This is our chance to try out the new SBM game benchmarking suite. Of course, Crysis remains a staple of our tests because it’s still one of the toughest games to run:
At High settings, it surprises us how much of an impact the CPU overclock has made. The graphics card clock speeds haven’t changed much, yet at 1680x1050, the CPU boost resulted in a 13 frames per second (FPS) increase. At 1920x1200, the CPU advantage is reduced to about 5 FPS.
In any case, we can see that this system is very capable of high-detail Crisis play at 1920x1200, even at stock speeds. This is great news. Let’s see if this remains the case when detail levels are cranked to the maximum Very High Detail.
Raising the visual-quality settings from High to Very High has a notable impact on the resulting frame rates as the load is shifted heavily towards the graphics subsystem. At 1680x1050 and above, the CPU overclock does practically nothing. Still, at 40 FPS, even 1920x1200 is on the verge of playable.
When Crysis was released, PCs could not play it smoothly at the maximum Very High detail setting, so this is a positive reflection on our $1,300 system.
Now for our second first-person shooter, Far Cry 2.