Why no power consumption testing? I was a little curious what disabling cores in the OS would do to power consumption under load. A little let down, but otherwise good article. It's good to see a scaling article at least yearly since people refer to the dual/quad debate so often and often the tests that were run within article that are referenced are out of date and irrelavent.
Good article, and very interesting.
Now I really hope I can unlock the 4th core when my 720BE arrives (hopefully later this afternoon), but I won't sweat it.
Did you happen to test if it made a difference what scan priority was set in AVG? I'd really like to see those numbers.
So, how did you manage to get an Nvidia-based graphics card (Gigabyte GV-N250ZL-1GI 1 GB DDR3 PCIe) up and running with the ATI Catalyst 9.6 drivers?! ;-)
Besides that bit of confusion, thanks for the benchmarks!
very happy with my 720 BE. I constantly check with the activity on the cores, and many many apps use all three cores, or multi- tasking uses all the 3 cores. some activities like defrag uses only 2 cores. image editing software, and general applications like browsers, office apps use all three cores, especially when multi tasking.
KyleSTLWhy no power consumption testing? I was a little curious what disabling cores in the OS would do to power consumption under load. A little let down, but otherwise good article. It's good to see a scaling article at least yearly since people refer to the dual/quad debate so often and often the tests that were run within article that are referenced are out of date and irrelavent.
I liked the article well, but I was too finding myself asking "What was more power efficient? the PII x2 550 BE or the PII x2 955 BE?
Would love to know, even if it was just that you guys just happened to glance at a P3 Kill-a-watt or some other meter you had inline during testing or something.
It's true that an application like iTunes does not benefit from multiple cores, when run without any other apps. However, it also doesn't compete for more than one core when multiple apps are running, so single threaded apps also benefit from multiple cores when users are multi-tasking.
What one really needs to know with iTunes and it's competing applications is: Which one competes most efficiently in a multi-processing environment? In other words, which uses the least resources while performing essential tasks, leaving the most resources for the other tasks being performed? To say it in perhaps the clearest way, what applications play well with other types while multi-tasking, and which hog resources, making it more difficult to multi-task?
That's not really the point of this test, but it may lead to some interesting future evaluations.
You shouldn't test the games at 1024x786 at low details. These benchmarks are supposed to simulate actual usage. No one will actually run games at that resolution and detail unless their computer is a dinosaur. If you want to remove bottlenecks, use a better GPU like a 4890.
How do I know if multiple core will actually help me? I run games at 1920x1200 with med-high details.