Valve’s new SteamVR Skeletal Input technology enables game developers to use your actual hand motion to animate virtual avatar hands in SteamVR games.
Valve's second-gen Knuckles prototypes feature improved ergonomic and structural design, a thumbstick instead of a trackpad, and new force sensor inputs.
Microsoft seems to have abandoned its plans for console VR, leaving Sony’s PSVR in a class of its own.
The latest version of Oculus Rift Core 2.0 beta includes a new feature called Embedded Dash Panels, which are 3D objects that feature windows to your desktop content.
If you own a VR headset, now’s a good time to start filling out your library of VR games. Oculus and HTC are running summer sales right now, and some titles are discounted by 90%.
UL Benchmarks (formerly Futuremark) today introduced a mobile version of its VRMark performance analysis tool, which enables you to compare the VR capability of Android smartphones.
The Asus Windows Mixed Reality HMD is a nice headset with much to like. But its current price is too high considering the ample competition.
Leap Motion today released the fourth major update to its core software, which includes several improvements to the company’s hand tracking technology.
ManoMotion today released version 2.0 of its software development kit for its smartphone hand tracking technology.
Tobii today introduced the Tobii Pro VR Analytics platform, which gives developers and product designers insights about what grabs your attention and where you gaze in VR environments.
Oculus today launched Oculus Venues, an app for experiencing live events with friends in virtual reality.
Qualcomm today introduced the Snapdragon XR1 Platform, the first SoC dedicated exclusively to for extended reality (XR) industry.
GameFace Labs is accepting pre-orders for developer kits of an upcoming standalone VR headset that offers Valves Lighthouse tracking and supports Android VR, OpenVR, and GameFace Labs native content.