Warp Speed with Rambus: Six Boards for PC1066

Benchmark Results

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OpenGL PerformanceQuake 3 Arena "Demo 1" and "NV15 Demo"
3D RenderingSPECviewperf Suite 7.0Cinema 4D XL 7
DirectX8 Games3D Mark 2001Comanche 4
MP3 Audio EncodingLame MP3 Encoder 3.92mp3 Maker Platinum
MPEG-4 Video EncodingXMpeg 4.5 and DivX 5.02 Pro
ArchivingWinACE 2.11
CPU and Multimedia BenchPC Mark 2002SiSoft Sandra 2002 Pro

Due to the automatic resource management integrated in Windows XP, we used Windows 2000, as we have done in the past. The only reason for this is that Windows XP optimizes the applications running in the background. Therefore, exact benchmarks with all the nuances are not possible.

We performed a total of 22 different benchmark tests in order to obtain the most complete and well-balanced view of how the Intel 850E chipset performs. We ran four different Quake 3 tests to determine OpenGL performance. A newcomer to the bunch is one of the first games to support DirectX 8, Comanche 4. The different MPEG-encoding benchmarks provide a comprehensive testing environment - the Lame MP3 Encoder and mp3 Maker Platinum were used to encode a 178 MB WAV file into "MPEG-1 Layer 3 format." Still a classic, our MPEG-4 test converts a file from a commercial DVD-ROM into MPEG-4 format using Xmpeg 4.5 and the Divx 5.02 Pro codec. A regular in our list of benchmarks is determining rendering performance using Cinema 4D XL 7.303. We also ran the new WinACE 2.11 to test how well the CPU performs when archiving files, a common application in the computing world. To determine CPU and multimedia performance, PC Mark 2002 was used. The new SPECviewperf (version 7) benchmark offers a comprehensive 3D benchmark suite. And last but not least, we used the SiSoft Sandra 2002 Pro synthetic benchmarks as well.