CES 2010: Nvidia and 3D Blu-ray
Nvidia is taking its 3D Vision technology to the next level. 3D Blu-ray and gaming never looked so sweet.
Nvidia is officially on the 3D Blu-ray bandwagon.
During a press conference earlier today, Nvidia laid out new plans for its 3D Vision technology. 3D Vision went on sale earlier this year, but it was only usable with gaming, and only certain titles within that realm. Now, Nvidia is bringing this tech to the movies, and every Nvidia GPU that works with the current 3D Vision setup will be able to handle 3D Blu-ray functionality.
According to Nvidia CEO Jen-Hsun Huang, companies including Acer, Samsung and LG will be releasing 3D compatible LCD monitors in the near future. For the mobile crowd, Huang also re-confirmed 3D Vision-capable laptops from Clevo, Asus and MSI.
We should have a more intimate look at the latest in 3D Vision from Nvidia later today. In the meantime, check out the rest of our CES-related coverage. More on CES 2010.
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- MSI Reveals Dual-Screen Netbook, eReader
- Super Talent Does USB 3.0 Flash Drive w/ RAID
- CES 2010: Microsoft Keynote a Total Disappointment
- CES 2010: LIVE from the Steve Ballmer Keynote
- Mad Catz New Gaming Mice Are Cyborg R.A.T.s
- Half-Life 2 Graphics MODernized With Extra Shine
- OCZ Tech Sporting USB 3.0 SSD @ CES Too
- 6Gb/s SATA Crucial SSDs Arrive in February
- The Other 16 "GodModes" For Windows 7
- Thursday Deal: $500 Off HP Envy 15
- Nvidia's Fermi Cards Said to Run Very Hot
- Thermaltake, Nvidia Jointly Launch Gaming Case
- USB 3.0 HDD/SSD Docking Stations Launch
- CES 2010: Shuttle's J Series, XS35 and new AIOs
- Nvidia 3D Vision Surround: 3 Monitors With 3D
- Intel Officially Launches 32nm Core i3, i5, i7
- Intel AppUp: The App Store for Netbooks






Too many people get headaches for 3d gaming to really take off. I bet this fails
Another useless marketing ploy by nVidia, jst to join PhysX and Cuda.
Get some GPUs out nVidia!
I'd rather have eyefinity
I'd much rather they put their minds to developing true Holographic technology and holographic projectors, especially miniature holographic projectors for the desktop or notebook.
The 58xx series ATI cards list "3D stereoscopic display/glasses support" under their specifications. This isn't just an Nvidia thing. And if you have a compatible display (they need a high 120Hz refresh rate), the idea of putting on some stutter glasses, and playing games in 3D, actually seems like it'd be a lot of fun. Watching movies in 3D would be neat too... HDMI out to my bigscreen, slap some 3D glasses on, and watch Avatar =)
Getting your 3D glasses from Nvidia seems pretty iffy tho. They don't play well with others.... and there's neutral alternatives like XpanD.
FERMIIIIIIIIIIIIIIIIIIIIIIIIIII NOW!!!!!!!!
Epic Fail. I hate stereo vision gives me massive headaches.
I've spent a lot of money for dual 24" LCD monitors recently (I want a 3rd one) and now you want to to trash those and buy all new 3D LCD monitors?!! I DONT THINK SO!!!
Will the Vision glasses work with the new 3D TVs Sony, Samsung, LG, Panasonic and Toshiba have shown at CES? I hope they do, because they all offer at least 120Hz or even 'manipulated' 480Hz.
I do hope I can play my PC Games in 3D at a large screen this year.
On a side note, also the PS3 has enough ressources to deliver a full 3D experience. Check this out:
http://www.eurogamer.net/articles/ [...] -3d-gaming
Cool that the Nvidia 3D solution drops 50% fps when you can have the same headache experience without
3D technology together with holographic research will someday lead to a true to life 3D image that has no headache issue at all, do you have a headache right now?
(your whole life is in 3D)
The only time I have ever seen 3D movies work at someone's home was due to them owning a 600htz plasma. The refresh rate is so high the 3D looks awesome.
I'd much rather see some decent, competitive DirectX 11 gpus.
I have a "3D" Blu-ray of the Polar Express. They use the old blue/red glasses and use the overlaid blue/red format image to do it - unfortunately it doesn't wok at all right (and i tried it from PS3 to 50" LG plasma and a FullHD projector on 120" screen). No matter what settings i did for image color/contrast/tint etc. on both displays you can still see ghost of the "other" eye image in both eyes so the effect doesn't work. Are NVidia going to do some sort of "on-the-fly" processing of this blue/green 3D Bluray standard to convert each frame to the interlaced 120" shutter method?