SW:TOR Receiving Its First Update Next Week
The first update for Star Wars: The Old Republic will take place next Tuesday, January 17.
On Thursday BioWare said that the first official update for the just-launched MMOG Star Wars: The Old Republic will be called Rise of the Rakghouls and will launch next Tuesday on January 17. The update will introduce new, higher level group content, game feature additions and continued balancing and bug fixes.
"A month ago when we launched the Early Game Access program for Star Wars: The Old Republic, we promised our fans that this would just be the beginning of our journey together," said Dr. Greg Zeschuk, General Manager of the BioWare Label’s MMO Business Unit and Co-Founder of BioWare. "Rise of the Rakghouls adds a lot of the things our community has been asking for – additional higher level group content, features like anti-aliasing, PvP bracketing and more."
BioWare said that the update will add a new Flashpoint and a new Operation. Here's a bit more on each:
Flashpoint: Kaon Under Siege is a completely new and unique group combat experience located on Kaon, a planet in the Tion Hegemony, a strategically important sector of the galaxy that has remained neutral. Groups of up to four Republic or Imperial players must race to Kaon to eliminate the Rakghouls outbreak, securing the allegiance of the Tion Hegemony for their respective sides. This Flashpoint will be available for level 50 characters only and will feature Normal and Heroic modes.
Operation: Karagga’s Palace is a continuation of the game’s second launch Operation. In the Operation, teams of 8 or 16 players will face off against Karagga and the Hutt Cartel after the Hutts abandon their famous neutrality and breach agreements with both the Republic and Empire. Concerned by the threat of another combatant in the war for galactic control, both factions send teams of their most powerful heroes to confront Karagga and determine his intentions. This Operation will feature Normal, Heroic and Nightmare difficulty modes.
In addition to those two added features, Rise of the Rakghouls will also contain a number of changes made throughout the entire game, including level 50 bracketing for PvP WarZones, the addition of anti-aliasing and changes to Open World PvP on Ilum.
Once the update goes live, BioWare said it will continue to release game updates to subscribers throughout the year on a regular cadence. The next update is planned for March 2012 and will include new Flashpoints, Operations, WarZones and new game systems.




Thanks Bioware! And keep up the hard work!
1.1 Should have been what the game launched at.
You can force on AA through your driver (with amd anyway, not sure about nvidia). The game really needs it.
dont worry, give it 3 months and it'll be f2p
I don't think so.... It's already more successful than Rift and it doesn't seem like Rift is going F2P any time soon.
Other complaints (that I think will be addressed in the next couple months)... the GTM (AH for WoWers) is pretty horrible, which gives you opportunity for quick cash (since it's hard for people to figure prices) but is also frustrating. The only way to gather a Pickup Flashpoint or Heroic area group is with General posts, there were some loading issues with busy servers (though I think they may have fixed that already).
Features I'd like: More space combat missions including coop and pvp... with free motion instead of the current 'rollercoaster' approach (and how about some epic space battles instead of arcade shootem's). Implementation of some of the cool combat tracking/assisting stuff that WoW had (like macros to auto-target a mob attacking your healer for instance).
The real grind starts at lvl 50, so I think its fine. You can check out different classes and get there rather quickly, so you know which one you'll want to take higher. A bunch of regularly outfitted 50s will have a hard time with the lowest lvl world bosses. The grind is upgrading that gear through pvp, etc... b/c you can win rare gear that you can't use, or rare gear you already have, so it takes awhile to complete a set, and so on...
People thought that game was going to fail because of the bugs and glitches and that everquest 2 was going to kill WOW. SWTOR is the same way Bioware and EA made this game amazing from the getgo and its one of the smoothest MMO launches i have ever been apart of. Believe me ive played about 30 from beta to going gold.
I haven't been able to do any of my class quests for 5 days now. It's like one of those movies where there are two different branches in time. Except that now I can't continue on with either one of the branches on my class quest. They are both broken.
And all the dialog is pretty much voice acted with expressive character animation, but that hardly matters. Totally a clone.
/ sarcasm