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Guild Wars 2 Public Beta Dated, Coming Soon

By - Source: ArenaNet | B 24 comments
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Guild Wars fans will be able to test-drive the sequel's beta starting March, says ArenaNet.

It's the first day of the Year of the Dragon, and ArenaNet founder and president Mike O'Brien chose this opportunity to reveal the studio's plans for public beta testing Guild Wars 2, as the first closed beta test is now complete.

Up first will be select members of the press who will be invited to participate in beta testing during February so they can get fans all hot and bothered with hands-on impressions. Then in March and April, the studio will "aggressively ramp up" the size of the beta test events so that fans will have a chance to participate.

So far there's no indication of when fans will be notified, or if the test will be truly "open" in that it's an ongoing test, or merely weekend-length events. So far the MMOG itself is expected to launch later this year although it's still marked as TBA (GameSpy thinks it will be June launch).

"Today is Lunar New Year’s Day, and according to the Asian zodiac system, the first day of the Year of the Dragon," he said. "It’s an auspicious omen for all of us at ArenaNet, as we get ready to make this our own Year of the Dragon. According to tradition, the dragon embodies passion, independence, and ambition. We think it’s a perfect analogy for what we’re trying to accomplish with Guild Wars 2."

"We’re a company full of MMO and RPG fans, and we’ve set out to fundamentally rethink how you deliver an RPG experience online," he added. "So this year, the Year of the Dragon, let’s usher out old thinking – the tired old quest model, stiff repetitive combat, and monthly fees – and usher in the new."

Unlike its predecessor, Guild Wars 2 will feature a fully-persistent world and a storyline that will reportedly respond to player actions. The traditional questing will also be replaced by a dynamic event system. But like the original Guild Wars, the upcoming MMOG won't require a monthly fee, but will instead rely on the game's initial purchase and microtransactions to generate revenue for ArenaNet and publisher NCsoft.

O'Brien sad that more information regarding the March and April beta openings will be revealed soon.

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  • 1 Hide
    lashabane , January 24, 2012 6:37 AM
    I forgot that GW is published by NCSoft.

    I do want to check out the sequel to Guild Wars but I'm still butt hurt about NCSoft killing Dungeon Runners.
  • 7 Hide
    cobra5000 , January 24, 2012 6:52 AM
    I cant wait to try me some Guild Wars 2!
  • 2 Hide
    samwelaye , January 24, 2012 6:54 AM
    Guild Wars was (in my opinion) one of the greatest PC games ever. GW2 can only hope to be as good, or maybe even a little bit better, and it must also be modern while not losing what made the original one fun.
  • Display all 24 comments.
  • -7 Hide
    elcentral , January 24, 2012 6:56 AM
    Fing Finaly waiting so meny ears for this one
  • 4 Hide
    hiruu , January 24, 2012 7:18 AM
    I am looking forward to seeing this release...
  • 3 Hide
    RazorBurn , January 24, 2012 9:37 AM
    Not trolling but Guild Wars 2 is way much better than WoW or any other mmorpg at the moment.. With better graphics, dynamic events, no holy trinity and "NO MONTHLY SUBCRIPTIONS"...
  • 5 Hide
    Anonymous , January 24, 2012 9:58 AM
    Maybe jumping the gun just a bit to declare a game you've never played as the best EVAR!!1!!
  • 1 Hide
    royalcrown , January 24, 2012 10:53 AM
    RIIIGHT, this gume should be renamed, "Guild Wars 2: Duke nukem forever edition" Seriously, this it'll be released someday is f'in rediculous. They should just have said, "We're not even close to releasing it yet" instead of "coming soon" almost 2 years ago, soon means soon, not "maybe".
  • -2 Hide
    xerroz , January 24, 2012 11:21 AM
    RazorBurnNot trolling but Guild Wars 2 is way much better than WoW or any other mmorpg at the moment.. With better graphics, dynamic events, no holy trinity and "NO MONTHLY SUBCRIPTIONS"...

    From my experience with "dynamic events," they get boring after a while. It's nothing more than the content being rotated
  • 3 Hide
    phishy714 , January 24, 2012 11:31 AM
    To clarify, the holy trinity is still present in the game. That being, tanking(kinda), healing and dps. The difference will be that all players will be able to do every role at the same time and different levels of effectiveness depending on your choice of class/weapons.

    There will not be 1 tank and 1 healer and 3 dps.. everyone will be able to tank(not a meat shield but just hold aggro while using defensive cooldowns to stay alive) and everyone will be able to heal and everyone will be able to dps. Imagine, if you will, 5 frost mages doing a heroic and have some limited ability to self heal and aoe heal. They would all take turns kiting/grabbing aggro/ cc'ing/ healing(somewhat) their way through the instance. That is how GW2 will work in a group scenario.
  • 2 Hide
    NuclearShadow , January 24, 2012 11:43 AM
    I have a good feeling about Guild Wars 2 and think it will be a great game exceeding the first which was a fine game itself. I also like how it is without subscriptions and believe this is the winning formula, the actual purchase of the game rather than F2P makes it not only profitable for them and makes it much more likely that they can make quality expansions.
  • 1 Hide
    snotling , January 24, 2012 11:45 AM
    xerrozFrom my experience with "dynamic events," they get boring after a while. It's nothing more than the content being rotated

    Still much better than the content NOT rotating... JMO
  • 1 Hide
    Goldengoose , January 24, 2012 12:19 PM
    Been waiting for this ever since i saw the youtube video 'top 10 reasons to play guild wars 2'.
  • -1 Hide
    billybobser , January 24, 2012 1:17 PM
    How exactly do they make money to run servers and provide support if they only have the income from game sales?

    Not to mention covering costs of development and testing?
  • -1 Hide
    cronik93 , January 24, 2012 2:18 PM
    billybobserHow exactly do they make money to run servers and provide support if they only have the income from game sales?Not to mention covering costs of development and testing?


    They get there income from game sales *rolls eyes*.
  • 3 Hide
    burmese_dude , January 24, 2012 2:34 PM
    Quote:
    How exactly do they make money to run servers and provide support if they only have the income from game sales?

    Not to mention covering costs of development and testing?


    1. Game sales
    2. In game promotion sales (e.g. special costume, extra storage, extra character, make over of chracter)
    3. New installment sales
    4. Panhandling
  • -2 Hide
    Antimatter79 , January 24, 2012 3:15 PM
    Guild Wars was my first and only MMO, and it was better than I ever imagined an online game could be. I must've put in 250 hours before my play time tapered off. I hope GW2 is at least out by the summer b/c I've all but lost motivation to play GW (already played through the campaigns so many times) and I don't want to lose interest in the franchise altogether before GW2 finally comes out.
  • 2 Hide
    Wolvan , January 24, 2012 3:29 PM
    I never understood the hate against monthly subscription fee's. I've played MMO's for 12 years now (starting with Asheron's Call and EQ as first 'real' MMO's). Even at $15 bucks a month, that is a awesome value for entertainment, unlimited play, updates, new content etc. Microtransactions make me cry. I hate the model and the lean of the industry towards it. People complain about the cost of the subscription...but really if you can't afford $15 a month, how can you afford a computer, high speed internet service, a cell phone, much less food?
    And GW's was NOT a real MMO. I hope GW2 is better, but the microtransaction model had better not screw up the game. 250 hours is nothing in a MMO. That is just over 10 days of play time. In DAOC, my main character alone had over 120 DAYS (2880 hours) of play time. Not to count numerous alts etc. Sure, I was younger and single back then so I don't get to play near those hours any more. But I've put in a few days of play time for SW:TOR and its only been out for about a month.

    I would gladly pay $25+ a month for a high quality game with good updates and support. Heck, movie tickets are $10+ each these days for 90 minutes.
  • 1 Hide
    godmode , January 24, 2012 4:32 PM
    OMG OMG OMG, i can't w8. after 6 years of playing the original, i'm still so excited. time to re-build my PC for march!
  • 3 Hide
    sliem , January 24, 2012 5:00 PM
    I've played the GW1. It was great, until I hit lv20 (cap). After that it's all PvP, which I'm not good at.
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