Microsoft responds to Gaming Copilot controversy, says it uses screenshots to understand in-game events, not for training AI models — optional feature can be turned off, but not easily uninstalled
Microsoft says it isn't using your data to train its AI.
Microsoft’s Gaming Copilot feature recently hit Windows 11 as a public beta, with the company adding the feature to the operating system’s built-in Xbox Game Bar. However, one user complained on ResetEra forums, stating that their system’s network traffic showed the AI feature sending information about their actions to Microsoft’s servers, including private details on their screen. That set off a flurry of media coverage. We reached out to Microsoft for further details and the company sent over an official comment.
The controversy began with a forum post. “This installed automatically on my PC, and watching the network traffic, I realised (sic) it was automatically sending everything I was doing to Microsoft (including an NDA’d game I’m playing,” user RedbullCola said in the forums. “I checked the settings, and by default, it’s set to train on text seen on the screen — it screenshots everything, and OCRs text from in-game and sends it to MS. MS then uses what you’re doing to train their AI models.”
Tom’s Hardware reached out to Microsoft directly about the issue. “When you’re actively using Gaming Copilot in Game Bar, it can use screenshots of your gameplay to get a better understanding of what’s happening in your game and provide you with more helpful responses. These screenshots are not used to train AI models, and Gaming Copilot is an optional feature that only has access to gameplay when you’re playing a game and actively using it,” the representative said to Tom's Hardware.
“Separately, Gaming Copilot may use its text or voice conversations with players to help train and improve AI. Players can adjust Gaming Copilot’s privacy settings by visiting ‘Settings’ in [the] Game Bar, followed by ‘Privacy Settings," the statement concluded.
At the moment, it’s unclear if Gaming Copilot sends the screenshot data to an external server or limits it to the system’s built-in NPU, and we've sent follow-up questions to Microsoft.
Xbox Support does not list the required specifications to run the feature, but the company says it will “begin rolling to players aged 18 and older on PC Game Bar today.” We can assume it would work even on devices that aren’t Copilot+ certified (i.e., those without built-in NPUs). We even tested it on one of our staff members’ old gaming PC with a non-AI processor (who’s also enrolled in the Xbox Insider Program), and he confirmed that he has access to Gaming Copilot. The ‘Model training on text’ toggle does not provide clear information about the type of text it captures.
You do not have to turn on Gaming Copilot if you don’t want to use it, though. The company says that it only takes screenshots when you’re actively using it, and you can also turn off the AI training feature in the settings. Unfortunately, if you really don’t like it, there’s no easy way to uninstall it as it’s built into the Game Bar. You’ll have to remove the Xbox Game Bar if you really want it out of your system, but you’ll have to muck around in PowerShell with administrator privileges if you really want to go down that route.
Get Tom's Hardware's best news and in-depth reviews, straight to your inbox.
Follow Tom's Hardware on Google News, or add us as a preferred source, to get our latest news, analysis, & reviews in your feeds.

Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.
-
ezst036 Reply
You are not a computer owner. You are more akin to a renter, and what you have in your house is one of Microsoft's computers.Admin said:can be turned off, but not easily uninstalled -
SomeoneElse23 Reply
Hmm. We apparently don't own games either. Or content in games.ezst036 said:You are not a computer owner. You are more akin to a renter, and what you have in your house is one of Microsoft's computers.
Reminds me of a quote about owning nothing and being happy about it. -
hotaru251 the thing is...trust is built up over time so a persons words have some value..... MS has none. They have over past 2 decades been anti user and their trust is non existent atm.Reply -
ezst036 Reply
We have never owned games.SomeoneElse23 said:Hmm. We apparently don't own games either. Or content in games.
Reminds me of a quote about owning nothing and being happy about it.
When have we ever owned games? -
zsydeepsky Copilot was banned from providing service to Chinese users, by the US gov.Reply
So...I was actually protected by the US gov from this blasphemy? How the turn tables, lol. -
sonicscooter As usual, yet more corporate overreach by Microsoft. Why do users still put up with this? 🤔Reply
Also, to the author of the article, I don't think the ‘(sic)’ after the word ‘realised’ is needed, as it's probably British English being quoted and we aren't all American like some folk seem to believe. It's neither erroneous nor odd — it's just a different dictionary ;) -
ArchangelRenzoku Good thing I'm now Dual-booting Bazzite. Just in time! Will be making a recovery disk and getting rid of Windows for good soon! 😁Reply -
Quirkz Reply
Let me tell you about the golden times long ago...ezst036 said:We have never owned games.
When have we ever owned games?
When we bought the disk, and could install it whenever, whereever we wanted to, could back it up, and sell it when we were done with it.
They even came in a nice box with things like cloth maps, thick lore books and sometimes even a shiny figurine.
Oh yes. Once we owned games. -
ezst036 Reply
I figured that might have been what you were referring to. No. You never owned games. You owned a disk. You owned a license. It was just plastic - not the game itself - that's two entirely separate objects. One tangible, one digital. You could sell your one disk, you could sell your one license. That game was always owned by someone else even while you had disk in hand. In saying you owned the game you give yourself way way too much credit.Quirkz said:Let me tell you about the golden times long ago...
When we bought the disk, and could install it whenever, whereever we wanted to, could back it up, and sell it when we were done with it.
They even came in a nice box with things like cloth maps, thick lore books and sometimes even a shiny figurine.
Oh yes. Once we owned games.
We have never owned games, only copies of someone else's game - not unless you yourself are the programmer. That's the only game you ever owned.
This is entirely different than the concept I was originally referring to with regard to the golden times long ago.... when Microsoft was way less bossy so pretty much however your hardware went it was all hands off. The only way now to live that way like the golden times is to install Linux.