Monolith developed and published Shogo: Mobile Armor Division (MAD) back in 1998 and was the first to use the studio's flagship LithTech engine. Unlike its previous FPS franchise, Blood, Shogo: MAD drew its inspiration from Japanese anime like the Gundam series, Appleseed, and Patlabor. It also mixed game styles, combining the traditional on-foot FPS combat with a bipedal mech, ignoring the rigid, robotic control scheme previously established by Microsoft's MechWarrior franchise. The game is still loads of fun, offering an engaging single-player campaign and a multiplayer component. Shogo: MAD didn't yield expansion packs or sequels, and Monolith even stated that it had no plans to continue the franchise. However, the studio dropped hints of a possible continuation in other games, such as The Matrix Online, F.E.A.R. 2: Project Origin, and even a promotional demo for LithTech 3.0.