DiRT 3 can exploit DirectX 11. But because Intel’s HD Graphics is incapable of anything exceeding DirectX 10, we force DirectX 9 across all three solutions to keep the comparison fair.
At 1024x600, the A10-4600M manages 4x MSAA with a 30 FPS minimum; the A8-3500M isn’t far behind. Intel’s Core i5-2450M is barely playable, but would probably perform acceptably with anti-aliasing disabled.
At 1280x800, Trinity and Llano remain playable with MSAA dialed back to 2x. Intel dips below 20 FPS.
With anti-aliasing disabled at this highest resolution, Trinity manages to maintain a minimum frame rate just under 30 FPS, and the Llano-based part is just a bit behind. Intel’s HD Graphics 3000 core simply can’t compete, though.
- AMD’s Next APU: Trinity
- The CPU Side: An All-New Piledriver Core
- The GPU Side: VLIW4 > VLIW5
- All Together Now: The Trinity APU
- Products And Platforms
- Test Setup And Benchmarks
- Graphics Benchmarks: 3DMark
- Benchmark Results: DiRT 3
- Benchmark Results: The Elder Scrolls V: Skyrim
- Benchmark Results: Crysis 2
- Benchmark Results: Metro 2033
- CPU Benchmarks: PCMark And Sandra 2012
- CPU Benchmarks: Productivity
- CPU Benchmarks: Content Creation
- CPU Benchmarks: Media Encoding
- APU Enhanced Software And The User Experience
- Power Consumption
- Tripling Your Pleasure With Trinity?