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Test Setup

The Dual Graphics Platform Battle, Part 1
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System Hardware
Socket 939 Processor AMD Athlon 64 X2 4800+ (Italy 90 nm, 2.4 GHz, 2 x 1 MB L2 Cache)
Platform I Asus A8N32-SLI (Socket 939), Rev. 1.01
NVIDIA nForce 4 X16, BIOS 0502
Platform II Asus A8R-MVP (Socket 939), Rev. 1.02G
ATI Radeon Xpress 200 Crossfire Edition, BIOS 0201
RAM Corsair CM72SD512RLP-3200
2x 512 MB DDR400 (200 MHz, CL2-2-2-5, 1T)
Hard Drive I Western Digital WD740 Raptor
74 GB, 10,000 RPM, 8 MB Cache, SATA150
Hard Drive II Western Digital WD3200JD
320 GB, 7,200 RPM, 8 MB Cache, SATA150
Networking Broadcom BCM5751 PCI-Express GbE controller
Graphics Card Extreme N7800GT/2DHTV (PCI Express)
GeForce 7800GT (400 MHz), 256 MB GDDR3 (500 MHz)
Power Supply Enermax EG565P-VE, ATX 2.01, 535 W
System Software & Drivers
OS Windows XP Professional 5.10.2600, Service Pack 2
DirectX Version 9.0c (4.09.0000.0904)
Platform Drivers ATI Catalyst 5.1
Graphics Driver ATI Catalyst 5.11
Platform Drivers NVIDIA nForce4 6.82 X16
Graphics Driver NVIDIA ForceWare 81.85
Platform Drives Hyperion Pro 5.04

Benchmarks And Settings

Since the whole ATI vs. NVIDIA topic can be somewhat touchy, we decided to cross-benchmark both platforms with graphics cards from ATI and NVIDIA. The goal was to verify whether any of the companies implanted acceleration for its own graphics technology - or pitfalls for the competition. We used the ATI Radeon X850 XL and NVIDIA’s GeForce 7800GTX.

Benchmarks and Settings
OpenGL
Doom III Version : 1.0.1262
1280x1024, 32 bit
Video Quality = High Quality
demo1
Graphics detail = High Quality
Wolfenstein
Enemy Territory
Version : 2.56 (Patch V 1.02)
1280x1024, 32 bit
timedemo 1 / demo demo4
Geometric detail = high
Texture detail = high
DirectX 8
Unreal Tournament 2004 Version : 3204
1280x1024, 32 bit, Audio = off
THG8-assault-single
DirectX 9
FarCry Version 1.1 Build 1256
1280x1024 - 32 bit
quality options = High
3DMark 2005 Version 1.0
1024x768, 32 bit
Graphics and CPU Default Benchmark
Video
Pinnacle Studio 9 Plus Version : 9.4.3
From : 352x288 MPEG-2 41 MB
to : 720x576 MPEG-2 95 MB
Encoding and Transition Rendering to MPEG-2/DVD
no Audio
Auto Gordian Knot
DivX 6
XviD 1.0.3
Version : 2.16
Audio = AC3 6ch
Custom size = 100 MB
Resolution settings = Fixed width
Codec = XviD and DivX 5
Audio = CBR MP3, 192 kbps
182 MB VOB MPEG2-source
Windows Media Encoder Version : 9.00.00.2980
720x480 DV to WMV
320x240 (29.97 fps)
282 kbps streaming
Audio
Lame MP3 Version 3.97.1 Multi-threaded Alpha
Wave 17:14 minutes (182 MB) to mp3
32 - 320 kbits
VBR = level 3
libvorbis OGG Version : 1.0.1
WAV 17:14 minutes (182 MB) to ogg
quality = 5
Applications
WinRAR Version 3.51
283 MB, 246 Files
Compression = Best
Dictionary = 4096 kB
3DS Max 7 Characters "Dragon_Charater_rig"
1600x1200
Rendering Single
Cinema 4D Version R9
Lanz.c4d
800x600
Cinebench Version 2003
Rendering
Lightwave 3D Version 8.2
Variatons.lws
POV-Ray Version 3.7
Skyvase.pov
4800x3600
Synthetic
PCMark 2005 Pro Version : 1.1.0
System, CPU and Memory Tests
SiSoftware Sandra Pro Version 2005, SR2
CPU Test I = CPU Arithmetic Benchmark
CPU Test II = Multimedia Benchmark
Memory Test = Bandwidth Benchmark
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