Unreal Tournament 2004

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12:51 PM - 11/28/2005 by Darren E. Polkowski

Many games are based on one of the Unreal Engines. For this reason, we feel it is necessary to keep UT2004 in the lineup. We use a custom time demo for UT2004, set up in assault mode on the Fallen City map. We do not use bots, and the graphics details are of course kept at the highest level.

At 1024x768, the GTO comes oh so close to the XL. That $100 price savings for the GTO looks that much sweeter.

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