Interestingly enough, the Fury MAXX is able to run Descent with its OpenGL ICD well, where other companies can't even get it working. It isn't impossible for ATI to squeeze another 10% after the driver mature a little bit more. At this low resolution, driver maturity means quite a bit.
As we increase the resolution and lift the responsibility from the driver, we start to push the cards a little bit. Fury MAXX gains a little bit of ground and managed to slightly pass the TNT2 Ultra while coming up very short of the GeForce cards.
Look at the efficient gains the Fury MAXX performs when compared to the Fury Pro. I'm sure the double memory bandwidth lends a big helping hand. This is a similar story as we saw with Shogo at this resolution; the Fury MAXX gets within about 10% of the SDR-GeForce. Given a theoretical higher fill-rate than the GeForce we should be seeing higher scores in such a simple application where TnL isn't present.