Page 2:Benchmark Results - Quake 3 Arena
Page 3:Benchmark Results - Expendable
Page 4:Benchmark Results - MDK2 Demo
Page 5:Benchmark Results - Evolva
Page 6:Benchmark Results - Evolva, Continued
Page 7:Performance Summary
Page 8:Overclocking Results - Quake 3 Arena
Page 9:Overclocking Results - Evolva
Our bombshell report exploded onto the screens of our millions of faithful readers earlier this week as we informed everyone of the industries latest 3D powerhouse, ATi's Radeon . The massive report required hours upon hours of last minute testing and writing to bring you the full scoop. However, because we know you want the latest information at earliest possible time, a few stones were left unturned. Well, we're back after investigating a few more matters as well as elaborating on some of our earlier points. We'll go over the addition of 64 MB GeForce2 results, added resolution to our test suite, and detail the results of our overclocking the Radeon.
Details About Shipping Radeon Cards
Before we get into the benchmarking details, I'd like to share a bit of information with you that only reached us after the previous Radeon article. After I heard rumors saying that ATi's yields of Radeon chips running at 183 MHz are not quite ideal, I asked ATi and found out that the Radeon cards with 32 MB memory have the core clocked at 166 MHz and the memory at 166 MHz only, giving ATi the chance to use the more available and less expensive 6 ns DDR SDRAM for those cards. You can imagine that this will make the 32 MB cards significantly slower than the versions with 64 MB.
I also have to correct myself for saying that all current Radeon cards lack the video in/out, because this is not true. The 64 MB cards are coming with all of ATi's video in/out goodies, while the 32 MB versions don't.
Please keep those two things in mind when shopping around for a Radeon card. The ones with only 32 MB are definitely a stripped down version of the 64 MB cards, with less performance and less features.
|Radeon Card||Memory||Core Clock||Video Features||Suggested Retail Price|
|64 MB DDR||5.5 ns DDR SDRAM||183 MHz||Video In/Out||$399 US|
|32 MB DDR||6 ns DDR SDRAM||166 MHz||N/A||$279 US|
|32 MB SDR
(Shipping in September)
|6 ns SDR SDRAM||166 MHz||N/A||$199 US|
64 MB Monstrosities
Initially we intended on bringing our heavyweight challengers to the table when reviewing the Radeon but due to some unfortunate last minute issues, the 64 MB GeForce2 didn't make it. This problem was quickly fixed shortly after the release of the first article later that afternoon thanks to ELSA who was kind enough to quickly ship me a board (special thanks to Kim and Jennifer). Tom did find time in the first review to spot-check several important benchmarks with his GeForce2 64 MB board to verify that our findings were consistent even when we compared the Radeon to the NVIDIA's best offering but we obviously wanted to have an update that included the 64 MB GeForce2 results for you to see yourselves. This is no longer an issue as not only are we providing standard 64 MB GeForce2 results but also added resolutions and overclocked GeForce2 64 MB scores. The addition of these tests should further support Tom's initial findings. Let's take a look at the data.
|Graphics Cards and Drivers|
|Radeon DDR 64 MB||4.12.3044|
|GeForce2 GTS 32/64 MB
GeForce DDR 32 MB
|CPU||PIII 1 GHz|
|Motherboard||Asus CUSL2 (bios 1000 BETA 013)|
|Memory||Crucial PC133 CAS2|
|OS Version||Windows 98 SE 4.10.2222 A|
|Quake 3 Arena||Retail version
command line = +set cd_nocd 1 +set s_initsound 0
OpenGL FSAA set to 4X Super Sampling
|Expendable||Downloadable Demo Version
command line = -timedemo
|Evolva||Rolling Demo v1.2 Build 944
Standard command line = -benchmark
Bump Mapped command line = -benchmark -dotbump
|MDK2 Demo||Downloadable Demo Version
T&L = On
Texture Quality = Max setting
MipMap = On