Beyond VR Gaming: Nvidia Reveals 'DesignWorks VR' For Professional VR Applications

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As we approach the end of the year, when the first round of consumer level virtual reality headsets will be released, the focus and the hype have been geared towards the gaming side of VR, but the technology can be used for much more. Nvidia has developed DesignWorks VR, which expands on the existing GameWorks VR SDK, to make it easier to create some of these other experiences.

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • surphninja
    "Nvidia's DesignWorks VR SDK is available now, but only to select VR headset and application developers. The company is accepting registrations requesting access"

    So more moves from Nvidia that claim to help developers, but are really aimed at continuing their usual anti-competitive garbage. Would love to see the specific language involved in these agreements. Also a safe bet that games designed using SDK will not play well with AMD graphics cards.
    Reply
  • Richard Wolff
    I just don't like even seeing new nvidia tech. They are always crazy anti-competitive at the cost of consumers and the industry. They'd never get away with it if it wasn't for those meddling kids! I mean mediocre competition.
    Reply
  • surphninja
    Their competition is not mediocre, but when you have the highest market share, you can afford to use tactics that muscle out the competition.
    Reply
  • thor220
    The only problem with this is Nvidia refuses to let AMD optimize for their code. Devs integrate this into their game and they are pretty much forfeiting AMD customers.
    Reply
  • Christopher1
    Their competition is not mediocre, but when you have the highest market share, you can afford to use tactics that muscle out the competition.
    If the regulators don't properly step in and give you a smack across the face to tell you "Hey, stop that!" as they are supposed to.
    Reply