Intel's New Weapon: The Coppermine

Floating Point Calculation Performance

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3DStudioMAX - WindowsNT4Header Cell - Column 1 Header Cell - Column 2 (Pictures Rendered per/hour)Header Cell - Column 4
CPUPR/hRow 0 - Cell 2 CPUPR/h
Pentium III 50047Row 1 - Cell 2 Athlon 50068
Pentium III 500E49Row 2 - Cell 2 Row 2 - Cell 3 Row 2 - Cell 4
Pentium III 533B50Row 3 - Cell 2 Row 3 - Cell 3 Row 3 - Cell 4
Pentium III 533EB52Row 4 - Cell 2 Row 4 - Cell 3 Row 4 - Cell 4
Pentium III 55052Row 5 - Cell 2 Athlon 55075
Pentium III 550E54Row 6 - Cell 2 Row 6 - Cell 3 Row 6 - Cell 4
Pentium III 60057Row 7 - Cell 2 Athlon 60082
Pentium III 600B56Row 8 - Cell 2 Row 8 - Cell 3 Row 8 - Cell 4
Pentium III 600E59Row 9 - Cell 2 Row 9 - Cell 3 Row 9 - Cell 4
Pentium III 600EB59Row 10 - Cell 2 Row 10 - Cell 3 Row 10 - Cell 4
Pentium III 65064Row 11 - Cell 2 Athlon 65088
Pentium III 66765Row 12 - Cell 2 Row 12 - Cell 3 Row 12 - Cell 4
Pentium III 70069Row 13 - Cell 2 Athlon 70095
Pentium III 73372Row 14 - Cell 2 Row 14 - Cell 3 Row 14 - Cell 4
Pentium III 750 (overclocked)74Row 15 - Cell 2 Athlon 750 (overclocked)103
Row 16 - Cell 0 Row 16 - Cell 1 Row 16 - Cell 2 Kryotech Cool Athlon 800109
Row 17 - Cell 0 Row 17 - Cell 1 Row 17 - Cell 2 Kryotech Cool Athlon 900120

Not much has changed in the pure floating point performance from Katmai to Coppermine. Athlon is still way ahead of its pursuers from Intel. Coppermine hasn't got the slightest chance. If you need to run a lot of rendering or other floating point intensive software, Athlon is the only sensible choice.