Star Wars: The Old Republic: PC Performance, Benchmarked

High Detail, No AA

Now that we’ve set a baseline with the low detail settings, we add bloom and high-detail shaders. Most importantly, the change in shader detail adds proper shadows.

All of the cards in these graphs deliver more than a 30 FPS minimum at 1920x1080, a playable result across the board. The GeForce cards do lag behind similarly-priced Radeon boards, though you probably wouldn't see the difference on-screen.

Contributor

Don Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.