System Builder Marathon: Overclocking
Features
By
Thomas Soderstrom
published
Benchmark Results
3D Games
Crysis shows us very little return for such a high boost in CPU speed. It was strange that the benchmarks taken with very high-detail and anti-aliasing enabled showed notably more return for our over clocking efforts; this is the opposite of what is usually expected, as high detail graphics usually bottleneck the frame rate to the graphics card capability, and lower detail options allow the CPU to push the frame rate as far as it can go without graphic card restriction.
Prey demonstrates a small performance jump, tending to show at the lower resolutions and detail as we'd expect.
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Thomas Soderstrom is a Senior Staff Editor at Tom's Hardware US. He tests and reviews cases, cooling, memory and motherboards.
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