Hand Tracking Coming to Oculus Quest in New Update By Andrew E. Freedman Oculus VR unveiled a wave of new features coming to the Oculus Quest—including hand tracking—expected to release by early 2020.
HTC Vive Cosmos Hits Preorder for $699 With Modular Features By Scharon Harding HTC Vive Cosmos will be the first of the family to not require base stations. It's currently available for pre-order for $699.
PSVR Earns VR Crown as Low-End VR Bottoms Out By Nathaniel Mott Strategy Analytics said that Sony's lead on the VR market increased as low-end products from Google and Samsung became less popular.
Tobii Spotlight Technology Uses Eye Tracking to Lighten the Load for VR Headsets By Scharon Harding Tobii's benchmarks show that its Spotlight Technology eye tracking reduces GPU load for VR headsets, helping to increase efficiency and maintain frame rates.
Oculus Rift S Review: First-Gen VR Gets a Reboot By Kevin Carbotte The Rift S isn’t a second-gen headset, but more like a do-over of the original, with improvements and compromises. If you have a headset, you can skip this one.
VR Headset Sales for 2019 Are Already Impressive By Nathaniel Mott IDC said that shipments of VR and AR headsets rose 27.2% year-over-year in the first quarter of 2019.
HTC Vive Cosmos Will Have Greater Resolution Than the Vive Pro (Update) By Scharon Harding At CES 2019, HTC Vive has announced an upcoming lightweight VR headset, the HTC Vive Cosmos, and an enterprise VR HMD, the HTC Hive Pro Eye.
Insta360 Evo VR Camera Review: Good Camera, Bad Stitching By Kevin Carbotte The Insta360 Evo 5.7K VR camera with 360-degree mono and 180-degree stereo captures clear images and video, but could use an improved stitching algorithm.
HTC Vive Pro Eye Hands-On: Feeling Powerful With Built-In Tobii Eye Tracking (Update) By Scharon Harding I tried out a beta version of the feature myself playing MLB Home Run Derby VR. It’s still in development and thus was a little wonky, but I can’t deny its cool factor.
10 Things You May Not Know About Valve’s Index VR Headset By Kevin Carbotte Here are 10 things about Valve new Index VR headset and controllers that you may have missed.
HP Drops Omen Branding From New VR Backpack, Makes it More Powerful By Matt Safford Shifting away from a consumer focus, HP’s latest VR backpack gets souped up internals and a push toward arcades and theme parks.
HP Reverb VR Headset Review: Windows Mixed Reality Never Looked So Good By Kevin Carbotte HP Reverb is the best Windows Mixed Reality headset, but that may be its biggest downfall. It's impressive, but the included controllers ruin the experience.
Arm Mali-D77 Display Chip Promises High-Res VR Without the Nausea By Lucian Armasu Arm announced the new Mali-D77 display processor for VR headsets. It claims it can support up to 3K resolution at
The Walking Dead: Onslaught VR Game Lets You Fight Zombies as Characters From the Show By Nathaniel Mott AMC and Survios today announced "The Walking Dead: Onslaught," which is billed as the first VR experience based on "The Walking Dead" TV show.
ThinkReality Puts Lenovo Into Business AR By Andrew E. Freedman Lenovo’s ThinkReality A6 AR headset is targeted at businesses.
Community Questions: On the Road to VR? By Joshua Simenhoff What do you think of the state of VR? Have you bought in yet, or still in wait and see mode? Let us know in the forums.
HoloLens is Putting Teams In Each Other's Offices By Andrew E. Freedman An update to Microsoft Teams that works with HoloLens 2 will put virtual workers in each other's offices.
Microsoft's Developing a VR Controller to Improve Virtual Feels By Nathaniel Mott Microsoft unveiled a prototype for the Touch Rigid Controller (TORC), a VR controller that uses haptic feedback to mimic the feel of 3D objects.
Vive Investigating Wireless Adapter Issues with Ryzen Processors By Nathaniel Mott HTC partnered with Intel and AMD to figure out why the Vive Wireless Adapter has caused blue screen of death (BSOD) and other freezing issues with Ryzen CPUs.
En Garde: Pimax Unveils Sword Sense VR Controllers With Finger Tracking By Kevin Carbotte Pimax plans to offer two versions of its next-gen VR controllers, dubbed Sword and Sword Sense. They plan to release them in the second half of 2019.