Three New EA Titles Get the Mantle Treatment

AMD is announcing, together with EA, that there are three new games coming up that will have support for the Mantle API. The three games in question are Battlefield Hardline, Dragon Age: Inquisition, and Plants vs. Zombies: Garden Warfare.

The benefit of AMD’s Mantle API lies primarily in situations where CPU power is limited. As such, systems with weaker CPUs but stronger graphics cards will see a notable increase in performance compared to running the same game on DirectX. There is a catch though: the AMD Mantle API only runs on systems with AMD graphics cards, and only a select number of those are supported. Still, this is a good value to add, and more widespread adoption of the Mantle API is a good thing to see happening.

"With more than 50 active developers now supporting Mantle, we're excited to see how quickly our team's vision has come to a critical mass," said Ritche Corpus, director of ISV gaming and alliances, AMD. "We launched our Mantle API with EA's Battlefield 4, and to see it expanding into more blockbuster titles from EA is very exciting."

There is also a rumour that AMD may be opening up the Mantle API for anyone to implement, as evident by Intel approaching AMD asking for access to the Mantle API. Hopefully this means that Mantle support will spread, giving developers an even higher incentive to use it.

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Niels Broekhuijsen

Niels Broekhuijsen is a Contributing Writer for Tom's Hardware US. He reviews cases, water cooling and pc builds.

  • koolkei
    plant vs zombies? with mantle?? im just.......
    i dont know what to say....
    Reply
  • dstarr3
    It's a shame they've got EA's name on them, because now no one should buy them.
    Reply
  • jessterman21
    Those Lego games could use Mantle... Played my first one on PC last night, and it pegged one 4GHz Ivy Bridge core - didn't touch the others... Luckily I got a solid 60fps.
    Reply
  • CaptainTom
    AMD should move to make Mantle the default API on Linux. It would allow many games to be insta-ported to linux while also providing linux users with a reliable API.
    Reply
  • rishiswaz
    EA is really turning a page right now and I don't think they deserve all the hate. BF4 was a huge goof, they really dropped the ball there; but they admitted it, they figured out what was wrong and are moving on. Origin is really getting better and I actually like to use it more than Steam because of the occasional free games (Dead Space 1 and Plants vs Zombies so far) that they will be giving and because of the return policy they have. The client is getting better and with the exception of BioWare still clinging to BioWare points everything is really smooth to buy. Custom install paths, simultaneous downloads, etc. all of these things are really going well for EA with Origin.
    Reply
  • XGrabMyY
    It's a shame they've got EA's name on them, because now no one should buy them.

    If you weren't an <MOD EDIT> you'd know the entire Mantle API project has been, from day zero, a project working directly with EA. Specifically in Stockholm at DICE. The two lead 3D Applications Engineers from AMD have basically lived at DICE since 2006, working primarily inside of Frostbite as a testbed for working on bringing developers closer to the metal and reducing driver overhead.

    I was at the 2007 GDC event where our team announced the collaboration officially and you should probably not talk if you have no idea what is going on. Mantle wouldn't exist without DICE and Frostbite wouldn't exist in the same capacity without the AMD 3D App research team helping optimize it.
    Reply
  • tomfreak
    EA is really turning a page right now and I don't think they deserve all the hate. BF4 was a huge goof, they really dropped the ball there; but they admitted it, they figured out what was wrong and are moving on. Origin is really getting better and I actually like to use it more than Steam because of the occasional free games (Dead Space 1 and Plants vs Zombies so far) that they will be giving and because of the return policy they have. The client is getting better and with the exception of BioWare still clinging to BioWare points everything is really smooth to buy. Custom install paths, simultaneous downloads, etc. all of these things are really going well for EA with Origin.
    Now all they need is something similar to steam trading card for crazy people put money on it, while other players(me) gain something by selling all the cards to fund the games. XD
    Reply
  • mrmez
    I can just see the new phrase "Yeah, but can it play PvZ?"
    Move over, Crysis
    Reply
  • Martell1977
    I've been thinking about the reason for Intel's interest since the article about it yesterday. I was thinking that since there are not many games that can peak a 4770k or above to 100% that they want to experiment with finding a way to boost their IGP with reserve CPU power. Since Mantle can help weak CPU's by reducing overhead, maybe Intel wants to try to see if they can reverse some of that to boost IGP performance?

    As for the rest of this article, nothing surprising really, we knew BF4 would likely be the first of many from EA using Mantle.

    If this new battlefield title has a respectable campaign length, I might get it. I skipped BF4 since I heard the campaign was as short if not shorter than BF3's (which was way to short for $60).
    Reply
  • Djentleman
    I bet people will buy BF hardline just for mantle.
    I guess it's no different than PhysX though.
    Reply