Philips Intros Quad HD, UltraWide Monitors
Three new high-quality monitors are now available, two for professions and one for PC gamers.
Philips Monitors has launched three new displays that offer multiple simultaneous inputs, allowing customers to see more and do more on a single screen. Two "P-Line" models are designed for professionals to make their work more productive while one monitor is aimed at the home user who enjoys watching movies and playing PC games. The two professional models are available through CDW and other resellers, and the consumer model is now available on Amazon.
First, let's start with the consumer unit, the $599 Philips Brilliance 29 inch "Crystalclear" UltraWide HD Monitor. It features built-in high-definition speakers, an advanced 21:9 panoramic AH-IPS panel with "superb" color accuracy, and an ultra-narrow bezel. MultiView technology enables active dual "connect and view" so that users can work with multiple devices like PC and laptop side-by-side simultaneously.
"Watching a live football feed from your set-top box on the right side, while browsing the Internet from your notebook on the left is now easy," the company said. "You may want to keep an eye on the live news feed with audio in the small window, while working on your latest blog in another."
The display also sports "Smart" technology including SmartControl PC software that allows the user to easily fine tune display performance and settings, and SmartKolor which enables rich, vibrant images while experiencing photos and videos. There's also SmartTxt which increases the contrast and boundary sharpness of text content for better readability.
Next we have the $799 P-line 27 inch Quad HD Professional Monitor, designed to deliver Crystalclear Quad HD 2560 x 1440 images. It comes equipped with a 2MP webcam and microphone, built-in speakers, a height-adjustable SmartErgoBase that delivers both cable management and "ergonomic display comfort", and a variety of USB 3.0, Dual link DVI, DisplayPort, universal HDMI and optional Thunderbolt ports.
The display also sports a built-in PowerSensor that determines if a user is present and automatically reduces monitor brightness when the user steps away from the desk. That cuts energy costs by up to 80 percent thus prolonging the monitor's life.
"With excellent 8 bit color depth combined with 109 ppi density, you can now enjoy professional true color sRGB images compared to limited 6 bit color depth displays with 82ppi density," the company said. "Its higher brightness and lower power consumption relative to conventional wide-view angle displays ensure you always have brilliant performance, while saving energy too."
Finally there's the $699 P-line 29 inch UltraWide Professional Monitor featuring a 21:9 AH-IPS screen with an ultra-narrow bezel, delivering Crystalclear 2560 x 1080 pixel images. MultiView functionality enables active dual connect of two separate devices simultaneously on one screen, and the super-wide aspect ratio allows users to view two full Internet pages side by side.
The monitor also packs four USB 3.0 ports and DisplayPort 1.2a Multi Stream Transport (MST) technology with HBR2, the latter of which doubles the data throughput to 21.6 Gbps. This allows the monitor to daisy chain multiple monitors to increase efficiency. The monitor's SmartErgoBase allows it to be lowered down almost to desk level for a comfortable viewing angle.
"The display’s 178/178 degree wide viewing angle allows for optimal graphic design, web applications and photo retouching," the company said. "Whether you require extremely detailed information for CAD-CAM solutions, use 3D graphic applications or are a financial wizard working on huge spreadsheets, this Philips display will deliver Crystalclear 2560 x 1080 pixel images."
Happens to be the same aspect ratio as many films.
Buy a monitor with tilt support.
For programming, I flip my LCD from 1920x1080 to 1080x1920.
I wish 1200p was more common since 1080xNNNN often means having to scroll horizontally.
stop codeing at 72 point font?
i get 57 lines on 1920x1200
talking to a person who has 1000-2000$ to dup on a monitor and another 1-2000$ on gpus.
cars are required
tv is required (if you have kids, you know what the hell i mean)
apc that can play a game at decent settings on 2560x1600... that is so optional its hard to justify, and i have been in the market for a 2560x1600 for years now, not for gaming mind you, but the extra space i would have.
what sucks about these monitors is that they are not wide enough, yet cost more than 2 similar monitors.
we need a 3840x1080 or a 5760x1080 come out for slightly (1-200$) more than getting 2 or 3 monitors separately.
hell i would get a 3840x1080 and thats not even for gaming.
we need a 3840x1080 or a 5760x1080 come out for slightly (1-200$) more than getting 2 or 3 monitors separately.
Personally, I much prefer 16:10 aspect ratio for everyday computing.
For programming/reading, I have a portrait-mode 1080p display but 1080 is around 100 pixels short from wide enough to avoid horizontal scrolling. 1200p in portrait mode would have been ideal for me but those displays tend to cost nearly twice as much.
Is that even a question? Those are "professional" displays and apart for those intended for use with active shutter 3D glasses, they are pretty much all 60Hz just like 99% of other LCDs out there.
TVs with fancy 240Hz "refresh" rates still only have 60Hz input rate. The extra 180 frames are either re-paints of the last input frame or interpolated between two previous inputs to make animations look smoother.
Is that even a question? Those are "professional" displays and apart for those intended for use with active shutter 3D glasses, they are pretty much all 60Hz just like 99% of other LCDs out there.
TVs with fancy 240Hz "refresh" rates still only have 60Hz input rate. The extra 180 frames are either re-paints of the last input frame or interpolated between two previous inputs to make animations look smoother.
Wrong answer. When it comes to TV's, you are correct; however, modern GPU's used in gaming rigs are quite capable of outputting a true 120+ FPS -- especially in crossfire or SLI. Therefore, displays that are capable of receiving 120 FPS (those with 120 Hz refresh rate, or higher) can display the actual frames without leveraging vsync and/or capping the FPS at 60.
I currently use a 144 Hz LCD Asus monitor for gaming. There are many gamers, including myself, who are eagerly waiting for the first 120+ Hz IPS displays with low response times to finally hit the market.