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Chris Roberts' New PC Game is Space Sim 'Star Citizen'

By - Source: Chris Roberts Email | B 33 comments

PC gamers hoping that the return of Chris Roberts would mean another Wing Commander sequel is in the works may be a little disappointed, as his next entry into the gaming arena will be Star Citizen. It's a space sim to "re-invigorate PC games," and currently in development at his Cloud Imperium Games studio, located in Los Angeles.

"In recent years, game designers have stopped innovating and pushing the boundaries of what you can do in this genre," says Roberts. "I plan on bringing that kind of development mentality back into PC gaming and space sims in particular.

"There is a lot of noise out there regarding social and mobile games right now, and I think PC gamers are feeling a little left out of the mix. But the PC is still incredibly capable of presenting an experience that doesn’t take a back seat to any other platform out there, including consoles. With my game, I want PC gamers to stand up, be counted and get excited again about all the great experiences their computer can deliver."

Star Citizen has been in development for the past 12 months, and will include all the Chris Roberts trademarks including "high quality cutting-edge visuals and technology, a virtual world that is immersive and detailed, a sophisticated storyline that is wide in scope and visceral, heart-pounding space combat."

Like many other game developers as of late, Roberts is taking the crowd-funding route to get the project completed, but not through Kickstarter or other 3rd-party sites on the Internet. Instead it will be done in-house, offering "rewards" for those who pledge from ten bucks up to $10,000 USD. This latter pledge provides the rank of Commander, a custom skin for a top of the line RSI Constellation spaceship, exclusive access to the alpha and beta, and more.

"We are taking this approach to fund-raising for several reasons," said Roberts. "For one, this route takes the traditional game publisher out of the mix and enables us to take the millions of dollars normally used by publishers for a triple-A title and plow them right back into developing the game. Secondly, using our own crowd funding mechanism allows us to reach out to our international fans, who have been devoted followers of my games in the past. Thirdly, going direct gets us much closer to our fans and allows us to focus more on the community side, create more updates for our fans and directly interact with them as we are making the game."

Like NCsoft's Guild Wars 2, Star Citizen will require a one-time purchase, but will remain free-to-play online thereafter. PC gamers will be able to purchase in-game items with real-world cash, thus indicating that Star Citizen may be a persistent MMO space sim. Roberts goes into detail in the video provided below, confessing his love for the PC platform and his dedication into total immersion with Star Citizen.

For more information about Star Citizen, head here.

Chris Roberts' Star Citizen

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Top Comments
  • 11 Hide
    dark_knight33 , October 11, 2012 8:02 PM
    Looks to put X3 to shame, exciting.

    I welcome the harbinger of the return to (real) PC game domination.
Other Comments
  • 3 Hide
    Anonymous , October 11, 2012 7:17 PM
    >PC gamers will be able to purchase in-game items with real-world cash
    How about no.
  • 7 Hide
    sparky2010 , October 11, 2012 7:43 PM
    I like this idea! Regarding in-game item purchases, we don't know if everything will be like that, but this is basically EVE Online in first person!

    And to space fight MMO style? Bring it on!
  • 11 Hide
    dark_knight33 , October 11, 2012 8:02 PM
    Looks to put X3 to shame, exciting.

    I welcome the harbinger of the return to (real) PC game domination.
  • -4 Hide
    killerclick , October 11, 2012 8:05 PM
    No MMOs for me, thanks. I liked Wing Commander and Starlancer, loved Privateer, but if I wanted other players around, I could play Eve Online.

    I guess I'll stick to First Encounters D3D, hope Chris Roberts makes a comeback though.
  • 1 Hide
    husker , October 11, 2012 8:05 PM
    By saying it's been in dev for 12 months, is like saying we just started. I'll be happy to check it out in a couple of years when it's closer to release.
  • 1 Hide
    spookie , October 11, 2012 8:08 PM
    Yes please :D 
  • 5 Hide
    halls , October 11, 2012 8:24 PM
    I need this game
  • 2 Hide
    ksmith24 , October 11, 2012 8:24 PM
    Hey thats amazing !!!!

    Online schools
  • 9 Hide
    Priox , October 11, 2012 8:25 PM
    @killerclick

    "No MMOs for me, thanks. I liked Wing Commander and Starlancer, loved Privateer, but if I wanted other players around, I could play Eve Online."

    As awesome as Star Citizen sounds, and as devoted to the idea as I am, I understand not wanting to play another MMO.
    What makes this project so beautiful, and what seems to not be mentioned in this article, is the single player game.
    The single player is a military campaign that stands alone as a game, actually with a separate name: Squadron 49.

    Squadron 49 is meant to fit within Star Citizen, in that once players complete the single player game, they can continue playing their character in the open world universe.
  • -2 Hide
    nocteratus , October 11, 2012 8:32 PM
    Online play and MMO style, no thanks!
  • 4 Hide
    wildkitten , October 11, 2012 8:32 PM
    m232489687>PC gamers will be able to purchase in-game items with real-world cashHow about no.

    There is nothing wrong with paying for in game items as long as it's not Pay To Win. I love how GW2 has done their cash shop. No armor can be bought, don't have to pay to unlock zones or dungeons. All game play is included for the price. You can buy mini pets from the cash shop, same as sub based WoW, or dyes, which also drop in game or other things that are cosmetic or ease of use which don't affect gameplay.

    Now if you have to buy ships or armor or areas, then I agree with you, no.
  • 3 Hide
    wildkitten , October 11, 2012 8:35 PM
    A lot of players love the PC platform. The problem is, developers merely don't get it. They listen to marketing "experts" who tell them they will make more money by releasing half a game for full price and then trickling out DLC's for $5-$10 each to flesh out the game. It's this idea that gamers don't like. But developers see it as "well piracy took away our customers" or "there's not enough interest". No, there's interest in a company that gives value, but there is no interest in being nickeled and dimed to death.
  • 2 Hide
    NightLight , October 11, 2012 8:37 PM
    bring back x-wing!!!!!!!
  • -8 Hide
    coder543 , October 11, 2012 8:40 PM
    for "PC"? That means absolutely nothing to me. Are we talking Windows only? Windows may die over the next two years for all we know, so definitely no support if this is Windows only. If this is coming to Mac, and especially Linux, then I'm quite interested.
  • -1 Hide
    nameon , October 11, 2012 9:23 PM
    HAH!!, i can hear the guys at CCP quaking in their boots!!!

    CCP - Makers of Eve Online
  • 1 Hide
    Anastopholies , October 11, 2012 10:08 PM
    Am I the only one who would rather see Freespace 3?
  • 0 Hide
    Orlean , October 11, 2012 10:12 PM
    Looks amazing, although I haven't played any of the other titles Chris made this looks very interesting to me and I will most likely donate and buy this game at release. His statement in the video from 9:20 to 9:50 regarding PC gaming gives me hope that there are game developers that still care about the platform.
  • 0 Hide
    J_E_D_70 , October 11, 2012 10:48 PM
    Love news of a new space combat sim but really wish it was indeed a new Wing Commander. Left us hanging many years ago if memory serves.
  • 1 Hide
    Kami3k , October 11, 2012 11:04 PM
    nameonHAH!!, i can hear the guys at CCP quaking in their boots!!!CCP - Makers of Eve Online


    Why? This seems like it will not have a crafting system at all beyond people coming up with good enough designs for ships that they put them in the game.

    That and EVE Online is a established world already that works.

    Star Citizen is years away even by Chris Robert's own admission. Plenty of time for CCP to add walking in stations in full, and a lot more.

    You are like people saying each new MMO will kill WoW. And I hate WoW as much as you could hate it.
  • 0 Hide
    Kami3k , October 11, 2012 11:07 PM
    coder543for "PC"? That means absolutely nothing to me. Are we talking Windows only? Windows may die over the next two years for all we know, so definitely no support if this is Windows only. If this is coming to Mac, and especially Linux, then I'm quite interested.


    What? Windows won't die in 2 years no matter how bad Windows 8 is FFS. Vista barely made a dent, windows 8 will probably just be skipped like people skipped Vista beyond pre-builds.

    Mac? LOL, it has about 4%, if not less by now, of the global PC market share.

    Linux has too many flavors to really be depended on, especially since this game uses CryEngine 3. You know A DIRECTX ENGINE!


    The derp is strong with this one folks.
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