Transcend Releases 32 GB DDR3 LR-DIMMs, Makes 768 GB of System RAM Possible
Transcend is releasing 32 GB DDR3 LRDIMMs which makes massive system memory capacities possible.
Transcend has released its new 32 GB Load-Reduced DIMMs which uses a buffer to reduce the load on the system's memory bus. This allows the system to increase the storage capacity and performance whilst still reducing the system's power consumption.
Standard RDIMM technology has the system's memory bus lead directly to the DRAM chips, with no buffer in between which increases the actual electrical load on the memory bus and consequently limits the memory speeds. Transcend's LRDIMM's buffer acts as a middle man between the memory controller and the DRAM memory, and thus reduces the electrical load on the system memory bus and make it possible to offer much larger storage capacities without compromising performance.
Transcends 32 GB DDR3 LRDIMMs, make it possible to have up to 768 GB of system memory on a motherboard with 24 memory slots. This is a 50 percent increase when compared to RDIMMs, and a 500 percent jump over UDIMMs, which offered 512 GB and 128 GB respectively on a motherboard with 24 memory slots.
Given the exponential growth of memory technology, perhaps it won't be too long before we see systems offering 16 Exabytes (16 x 1018 bytes or 16 million TB), the maximum theoretical limit for 64-bit systems.
The DIMMs are backed by Transcends limited lifetime warranty, with no word on pricing yet.

i've heard that before, people used to say that when windows 98 was around " oh you'll never need more that 512MB of memory"
i heard it before that even with windows 95 " oh you'll never need more than 128MB of memory, why you have that much is just ridiculous"
guess who was hosting all the Starcraft and Total Annhilation games and other Unit based RTS's?
ya everybody else only had quadruple the MINIMUM system requirements of 4MB for windows 95 & 16MB for windows 98.
i can see the need for 768GB of ram right now in just photo and video editing let alone a game of ThermoNuclear War.
My thoughts too...
i've heard that before, people used to say that when windows 98 was around " oh you'll never need more that 512MB of memory"
i heard it before that even with windows 95 " oh you'll never need more than 128MB of memory, why you have that much is just ridiculous"
guess who was hosting all the Starcraft and Total Annhilation games and other Unit based RTS's?
ya everybody else only had quadruple the MINIMUM system requirements of 4MB for windows 95 & 16MB for windows 98.
i can see the need for 768GB of ram right now in just photo and video editing let alone a game of ThermoNuclear War.
The clouds are rolling in...
And with the 128bit OS (if it ever gets here), the maximum would then be 256 (whichever prefix comes into being that is 4 orders of magnitude higher than Yotta) bytes.
Still, even in this day and age, as technology is becoming ever so cheaper, we might see accelerated adoption and much larger leaps (though I somehow doubt it because it would mean potential losses in terms of monetary gain because its more profitable to milk existing outdated technologies and revise the heck out of them instead of releasing the best of what we are capable of - which would actually translate to 60-100 years more advanced technology realistically, if we were to use our latest scientific knowledge which can be applied in practice - but Capitalism never does that).
Is actually a quote from Bill Gates referencing DOS's ability to only access 640 kilobytes of ram.
windows 95 with 128 of ram?????? Where did you work? You didn't have that at home did you?
It's also the kind of hardware that Tom's can't realistically review because this type of system doesn't really exist yet, not to mention that this amount of ram would not be given to a site to benchmark. Windows 7 supports max of 192 GB, windows 8 is 512 max.
Server systems with up to 2TiB per system have been around for months if not a year or two. Tom's has benched servers before and systems like this do exist, so Tom's very well could bench this memory. Why we'd do that since being high capacity makes no difference in the performance of the memory itself is a better question to ask.