The Graphics Cards Articles
- Real3D's Response to Does AGP Really Improve Performance?
- Use a 3Dfx card without picture quality loss
- Addendum to Banshee, Savage3D and TNT Preview
- AGP and Graphics Memory
- Preview of 3Dfx Voodoo Banshee, S3 Savage3D and NVIDIA RIVA TNT
- Does AGP Really Improve Performance?
- Graphic Chips Review April 98
- The Voodoo2 3D Chip from 3Dfx
- Creative Labs 3D Blaster Voodoo2
- NVIDIA Announces RIVA 128ZX
Office Performance Benchmark Results - Winstone 98
1:01 PM - August 18, 1998 by
Thomas Pabst
Source: Tom's Hardware US – Keywords: 3d, chips
Syndication:
Source: Tom's Hardware US – Keywords: 3d, chips
Syndication:
Table of Contents:
Office Performance Benchmark Results - Winstone 98

As you can see, the 2D scores of the three cards are almost identical at 16 bit color depth. Switching to 32-bit color has got no impact on the RIVA TNT, the largest impact on Savage3D. However, the results are still too close to speak of serious differences. All of the four chips are damn fast in 2D and RIVA TNT is the fastest, although with only an extremely tiny lead.
Benchmark Results - AGP Performance

The AGP performance of Banshee is simply non existent, since it is no proper AGP implementation. Savage3D looks pretty bad here too, which makes you wonder if it has a real 2x AGP implementation. G200 looks very good and TNT seems to have an excellent AGP implementation indeed.
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