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Using The Stereoscopic 3D Display Drivers

Build Your Own: Wall-Sized 3D Gaming, Just Like Theaters Do It
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Both the TriDef and iZ3D drivers are controlled differently. Here is a quick overview of using each.

Using the iZ3D Driver

All of the iZ3D driver settings are controlled through the iZ3D Control Center, which is the application that you would start before driving a stereoscopic 3D configuration. On the default DirectX page, you can choose the type of output. In this case, we've chosen Dual Projectors. As you can see, the stereo 3D feature can be turned on for all 3D applications, enabled by a hotkey, or turned off.

The Profiles page is where you select the profile for the game you plan to play. These profiles aren't linked to any executable and they are all adjustable in the same way, but the idea is that they contain the best settings for a specific game. However, there is nothing stopping you from selecting the Left 4 Dead profile and using it for any other game.

The profile also contains a list of in-game commands under the Input tab. You can use these commands for a number of tweaks, such as increasing or decreasing the stereo effect in-game or turning it off entirely. You can calibrate convergence and even toggle a laser-sight for first-person shooters (FPS) (more on that below).

In the Game tab, we see some more technical settings, but one we will use later is Separation Mode. This mode sets how each eye is positioned. For example, are both perspectives placed relative to the middle of the player's view or is one eye in the middle of the view and the other off to the left or right?

But to recap the important parts, all you have to do to use the iZ3D driver is set the appropriate output type after the installation, which in this case is Dual Projection. After that, as long as you select Enable Stereo through the control center (a shortcut to this setting can be accessed by right-clocking the iZ3D icon in the system tray), any game you launch will be shown in stereoscopic 3D on the big screen.

Using the TriDef Ignition Driver

To set up the TriDef Ignition driver, you install and launch it, and then choose Tools, followed by Display Settings. This will bring up the TriDef 3D control panel, and from here the display mode can be set to Dual Projection. Click Apply and then OK to finish the setup.

The TriDef driver is operated quite differently from its iZ3D counterpart. To launch a game in Stereo 3D, it must be launched from its specific profile within the TriDef Ignition software. Upon installation, the software will detect installed games that have pre-configured profiles, and then display those profiles in the launcher. Custom profiles can be added by the user for titles that haven't yet been included, and users are encouraged to share custom profiles with the community for quick adoption.

The main thing to remember is that stereo 3D games can only be launched through the TriDef Ignition application by double-clicking the icon. Launching a game outside the TriDef Ignition application will not invoke the TriDef 3D stereo driver.

Many of the options for the TriDef driver are accessed in-game by pressing the number pad “0” key to open the menu. From here there are many generic and game-specific options to tweak.

We do appreciate this in-game menu. One of the menu options to note is a Virtual 3D setting. This option can be turned on to increase performance for certain game titles, so we use it to compare frame rates and visual acuity.

The TriDef Ignition in-game menuThe TriDef Ignition in-game menu

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Top Comments
  • 27 Hide
    MiamiU , March 30, 2010 6:32 AM
    seems like being a hardcore gamer just keeps getting more and more expensive...
  • 23 Hide
    Icehearted , March 30, 2010 6:56 AM
    As for poor folk like me, we'll just settle for those still images where we cross our eyes, and cry because $2,565 is far away from "comfortable".
  • 12 Hide
    salgado18 , March 30, 2010 1:11 PM
    I don't know if it would be possible, but it would sure be AWESOME to see some of those games on a short gif animation in "fake" 3D! Please! (a video review would be great too!) :D 

    PLEASE people, vote me up! If you do they'll try it!
Other Comments
  • 27 Hide
    MiamiU , March 30, 2010 6:32 AM
    seems like being a hardcore gamer just keeps getting more and more expensive...
  • 23 Hide
    Icehearted , March 30, 2010 6:56 AM
    As for poor folk like me, we'll just settle for those still images where we cross our eyes, and cry because $2,565 is far away from "comfortable".
  • -3 Hide
    winner4455 , March 30, 2010 7:29 AM
    I can see this becoming main stream and the next few years... In 3d too.
  • 6 Hide
    tigerwraith , March 30, 2010 7:59 AM
    2.6k now but you know things like this keep getting cheaper and cheaper. Maybe by this time next year, the 1080p 2600 lumens will drop to 500, and the drivers will better support dual projector setups.
  • -4 Hide
    tigerwraith , March 30, 2010 8:09 AM
    But I do have a question would of mattered if you used LCD projectors?
  • 0 Hide
    gti88 , March 30, 2010 9:40 AM
    Great article! Thanx a lot.
    But as I can see, 3D stereo is not there yet.
    Almost no movies are available at 3DS, and game developers don't focus on stereo optimisation. Thus, we have some glitches and inconveniences.
  • 1 Hide
    pojih , March 30, 2010 9:59 AM
    ahh, something else to cost an arm and a leg...

    not saying that many people here don't want the fastest and most expensive....

    but it was clearly shown that many people looking at this site want something that performs for what it costs, as seen by the fermi release and the comments .....
  • 2 Hide
    skora , March 30, 2010 10:24 AM
    Whats the next price bracket up for a projector with higher res?

    I like the idea of dual projectors better than the alt-image standard, but they didn't ask me.

    Here's a wild thought, soon, everyone will have their own glasses that not only do the shutter for 3D, but will also be able to be personal monitors. Connect to any computer/phone/TV with your glasses. Displays might even become unnecessary. That will be the next wireless mainstream device. The iShades. Phone, mobile pc and display, earbud is right there. Have pants that have built in keyboard. We'll all just be sitting there with our shades on and never see the person next to us as we get lost in the cloud. And it all starts with 3D glasses. :p 
  • -1 Hide
    djab , March 30, 2010 10:31 AM
    IceheartedAs for poor folk like me, we'll just settle for those still images where we cross our eyes, and cry because $2,565 is far away from "comfortable".


    No, you can at least use red/cyan paper glasses with iz3d drivers and a normal display.
    That is not that bad!
  • 1 Hide
    manitoublack , March 30, 2010 11:05 AM
    Great article, and no doubt people ask you: "why have you got 2 projectors?" The only trouble with polarized setups is that you cant view 3D laying down, eg: Lounge Lizard style, which you can do with shutter glasses (however uncomfortable that may be.)

    Still though, for $2,500USD you've built a pretty mad setup. To those winging about price, deal with it, if you want the best you've got to be prepared to buy the best. I'd suspect that a WUXGA setup would be in the $5-6,000 range using the projectors you'd want. Well worth the buy-in price. I hope for your sake (if you payed for it, not Tomshardware) that it is compatible with yet-to-be-released BR3D.

  • 1 Hide
    mjello , March 30, 2010 11:17 AM
    manitoublackGreat article, and no doubt people ask you: "why have you got 2 projectors?" The only trouble with polarized setups is that you cant view 3D laying down, eg: Lounge Lizard style, which you can do with shutter glasses (however uncomfortable that may be.)Still though, for $2,500USD you've built a pretty mad setup. To those winging about price, deal with it, if you want the best you've got to be prepared to buy the best. I'd suspect that a WUXGA setup would be in the $5-6,000 range using the projectors you'd want. Well worth the buy-in price. I hope for your sake (if you payed for it, not Tomshardware) that it is compatible with yet-to-be-released BR3D.


    Samsung display dont work lying down
  • -4 Hide
    idisarmu , March 30, 2010 11:27 AM
    What's wrong with the old school red-green glasses? It seems like a much cheaper and convenient solution. I would hate having to recharge glasses, let alone wear them if they're going to be heavier than normal.
  • -4 Hide
    d70guy , March 30, 2010 11:27 AM
    There are a lot of issues with this. The lack of resolution, difference in brightness of the images over time (no two bulbs are identical), the less than ideal projection surface, the fact that all bluray titles will be 1080p for each eye, etc.. I mean, this *is* a fun toy, but not for a serious gamer, and not for an even semi-serious home theater person. It is strictly for someone with the money to blow on a toy.
  • 0 Hide
    d70guy , March 30, 2010 11:34 AM
    idisarmuWhat's wrong with the old school red-green glasses? It seems like a much cheaper and convenient solution. I would hate having to recharge glasses, let alone wear them if they're going to be heavier than normal.


    Red blue glasses are the worst case 3D experience. Both polarized and shutter glasses are 10 times better at delivering a realistic 3D experience. The anaglyph (red/blue separation of the image distorts the color of the image, and even with high quality (eyeglass quality) red/blue glass lenses the overall effect is that of a poor quality experience. Shutter glasses these days are not that heavy, and its not like you are going to be wearing them for the length of the movie. It really doesn't factor in. Personally, I will take the shutter glasses. They block light much better thereby eliminating the ghosting issues associated with the polarized lenses. I say this as someone who has worked with linear, circular, and shutter technology since the late 1980s.
  • 1 Hide
    Artman256 , March 30, 2010 12:21 PM
    From the dual projector page - "the filters polarize the light across a plane". This is not entirely true, old systems did that, but modern systems use circular polarization, which avoids the problems caused by tilting your head.
  • 1 Hide
    JohnnyLucky , March 30, 2010 12:21 PM
    This is going to be very expensive.
  • 12 Hide
    salgado18 , March 30, 2010 1:11 PM
    I don't know if it would be possible, but it would sure be AWESOME to see some of those games on a short gif animation in "fake" 3D! Please! (a video review would be great too!) :D 

    PLEASE people, vote me up! If you do they'll try it!
  • 5 Hide
    pluripotent , March 30, 2010 1:23 PM
    But Don! I'z only gotz one eye!
  • 2 Hide
    Rehnquist- , March 30, 2010 1:53 PM
    Why on earth are all the screenshots scaled down to such a low resolution?
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