The Graphics Cards Articles
- Ready For The Winter Games: ATI Radeon 9800 XT
- Aquamark3: Accurate Benchmarking for Old and New (DirectX9) Apps?
- Graphics Boosters For OpenGL Workstations
- Halflife 2 Benchmarks
- Integrated Graphics Performance: It's all in the chips
- NVIDIA Detonator FX 45.23
- PVR On A Budget
- Comparison of Four 800,000-Pixel Camcorders
- VGA Card Buyer's Guide 07/2003
- Radeon 9800 256 MB
Forum
- um what exactly happened to the main page.. yikes
- 845E motherboard upgrade to 3.0 Ghz P4??
- Buying Dual Core is not a Waste
- SPIDERS IN MY COMPUTER, PLEASE HELP!!!
- RivaTuner Instability - Memory Mapped I/O ports
- 500 Hour Test of Tomorrow's Windows "Vista"
- Seriously now doing AMD to Intel Facelift
- Future Proof Build
- Which program will fill these backup needs?
- Asus 8800GT 512MB or Asus 9600GT 1024MB! Urgent Help!!
1:02 PM - October 15, 2003 by
Lars Weinand
Source: Tom's Hardware US – Keywords: facelift
Topics: AMD/ATI, NVIDIA
Syndication:
Source: Tom's Hardware US – Keywords: facelift
Topics: AMD/ATI, NVIDIA
Syndication:
Table of Contents:
C&C Generals Demo
This is the newest addition to Westwood's "Command & Conquer" line of real-time strategy games. Although the engine uses DirectX 8.1 effects, it has been very hard to ascertain any details. Several modifications were necessary before the game could be used as a benchmark. To begin with, we had to deactivate the framerate limiter in the big.ini by editing the file gamedat.ini.
We measured the performance with the help of FRAPS in a demo we recorded ourselves.



In the standard settings, the field is very close together, with a clear advantage for the ATi 9600 cards.
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