Here we see the faulty lighting and reflections the GeForce FX 5950 Ultra produces. Again, patch v1.2 takes care of this.
With v1.1, NVIDIA cards had trouble displaying reflections correctly and produced a banding effect. Farcry v1.2 no longer displays this problem.
Another instance of the missing or too dull reflections in Farcry v1.1.
...and its solution in the new version. Closer inspection reveals slightly duller reflections with SM 3.0 than SM 2.0 on the GeForce 6800.