World in Conflict is a gorgeous real-time-strategy game. So what kind of results do we get in this benchmark?
This is a real, tangible difference. Without doing more tests it’s hard to say whether this game likes 1 GB of video memory a lot or just the GeForce architecture. Either way, the Gigabyte GV-N250ZL-1GI walks away with a clear win over the Asus 4850 Matrix at both average and minimum frame rates.
Let’s add 4xAA and 16xAF to see if things change:
It’s very interesting that the Radeon frame rates don’t fall much at all, while the GeForce GTS 250 frame rates take a plunge. Most perplexing is how the minimum frame rates of the GV-N250ZL-1GI drop below the Asus 4850 Matrix at 1920x1200. We’re not sure how to account for that, but the GeForce GTS 250 still walks away the winner in the majority of resolutions.
- The Asus EAH4850 MT: MT Stands For Matrix
- The Asus EAH4850 MT: Software
- The Gigabyte GV-N250ZL-1GI: ZL Stands For Zalman
- The Gigabyte GV-N250ZL-1GI: Software And Cooling
- Overclocking The Asus EAH 4850 Matrix Using iTracker
- Overclocking the GV-N250ZL-1GI Using Gigabyte’s Gamer HUD Lite
- Test System Setup And Benchmarks
- Synthetic Benchmarks: 3DMark Vantage
- Game Benchmarks: Crysis
- Game Benchmarks: Left 4 Dead
- Game Benchmarks: Fallout 3
- Game Benchmarks: World in Conflict
- Game Benchmarks: Burnout Paradise: The Ultimate Box
- Power, Temperature, And Noise Benchmarks