
While they didn't seem to influence the vertex shader scores in 3DMark 2001 SE, the 9600 PRO's missing vertex shaders clearly manifest themselves in the scores here. Nonetheless, the 9600 PRO is still almost twice as fast as the FX 5600 Ultra!
3D Mark 2003: Pixel Shader Speed 2.0

The pixel shader portion of the suite again sees the Radeon 9600 PRO outperform the FX 5600 Ultra.
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Summary
- Introduction
- Radeon 9600 PRO, Alias RV350
- The Radeon 9600 PRO In Summary
- Radeon 9600 PRO Card Versions
- A Matter Of IQ
- A Matter Of IQ, Continued
- Test Setup
- Benchmarks
- Unreal Tournament 2003: 2x FSAA
- Unreal Tournament 2003: 4x FSAA
- Unreal Tournament 2003: 8x Anisotropic
- Unreal Tournament 2003: 4xFSAA + 8x Anisotropic
- Serious Sam - Second Encounter: Standard Test
- Serious Sam - Second Encounter: Min FPS
- Serious Sam - Second Encounter: 2x FSAA
- Serious Sam - Second Encounter: 4x FSAA
- Serious Sam - Second Encounter: 8x Anisotropic
- Serious Sam - Second Encounter: 4xFSAA + 8x Anisotropic
- Splinter Cell: Standard Test
- Splinter Cell: Min FPS
- Aquanox 2: Standard Test
- Codecreatures: Standard Test
- Codecreatures: Avg # Of Polys
- 3D Mark 2001: Standard 1024x768
- 3D Mark 2001: Game 4 Nature
- 3D Mark 2001: High Polygon Count
- 3D Mark 2003: Standard 1024x768
- 3D Mark 2003: Vertex Shader Speed
- Conclusion
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