- The DDR2 Joker Upgrades GeForce 6600
- 80's Drivers Rock And Roll SLI
- Two GTs Great For Gaming
- ATI Enters The X1000 Promised Land
- NVIDIA Is In The CrossFire
- Are Intel's Integrated Graphics Processors Good Enough for Gaming?
- Hard Disk Drive Video Players Hit The Mainstream
- The Optoma EP729 Road Warrior Projector
- Pinnacle Showcenter 200 Brings HD To The Living Room
- VGA Charts VII: AGP Update Summer 2005
- AMD pushes out three more triple-core chips!!
- Phenom as good or better than Intel in gaming?
- Build Now or Wait for Nehalem?
- Deneb in December
- Core2 Duo, Q6600, or Phenom 9950 BE ?
- Should I air or water cool my gaming rig?-Please help!
- RAM overclock question
- Core 2 Quad and Duo Temperature Guide
- Q6600, Abit IP35-Pro, and Voltage Levels
- First attempt at overclocking (Q9450)
Source: Tom's Hardware US – Keywords: nvidia
Topics: NVIDIA, Overclocking
Syndication:
Doom 3

The next game engine to come onto the horizon was the Doom 3 engine, which will put cards through an ordeal with its complex lighting. We use the Doom 3 default time demo, "demo1," for each of our tests. First, the graphics card driver is set to "application controlled." Then we disable FSAA and the high-quality setting in the game for the first run. When set at high quality, anisotropic filtering is automatically enabled and set to eight-sample mode. For the second run, we turn FSAA to 4X to really tax the GPU.

Again we see the odd scenario where the single cards outperform the SLI setups. It appears to be the driver, but we need to have more communication with NVIDIA's technical departments. It will take more time testing to resolve the nature of this development.

Once again, with more requirements the scores line up as we would expect. In all five tests, it is the 7800 GTX 512 taking the lead.
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