Stalker: Clear Sky - Is Your System Ready?

Test--The Benefit Of Changing Range Of View

We conducted this test with maximum graphics quality (extended dynamic illumination of objects) with DirectX 10. Anti-aliasing and anisotropic filtering were deactivated and the range of view was set to maximum. The test system consisted of a Core 2 Duo E6750 at its standard frequency of 2.66 GHz, 4 GB of memory, and a GeForce 8800 GTS 512. The test resolution was 1920x1200 pixels.

In total, you can set the range of view in 12 steps. In the pictures, you can see the setting of the slide bar, which you usually find in the extended graphics menu. In order to make it easier to see the setting, we put a number next to it: 12 is the maximum range of view, 1 is the minimum.

You can hardly see any difference between level 8 and 12, where the frame rate stays at 24 fps. Beginning with level 8 the frame rate goes up by one and reaches 25 fps, but the illumination clouds of the anomaly are hardly visible. At level 4 or less, the number of objects in the background decreases and it’s strange that the frame rate actually drops down to 22 or 23 fps. A significant increase in performance only comes from the minimal range of view, with the frame rate shooting up to 27 fps at setting 1.

Playing with the settings doesn’t make sense here, because the gain is simply too small. If you want to see all the details, you can go back from level 12 to 8, which results in a gain of only 1 fps at maximum graphic quality. You would be better off staying at the maximum range of view and change the graphics or illumination mode; the potential for improvement there is a lot higher.

  • V3ctor
    Page 7 is not available... It gives an error, as if the page doesn't exist.
    Reply
  • magicandy
    Aside from the numerous pages that don't work, was a 24-page analysis of STALKER, a fairly mediocre shooter, really necessary? Is a 24-page analysis of any game necessary? Sigh anything to please devs and grab ad dollars -_-
    Reply
  • pogsnet
    Now crysis is obsolete =p
    Reply
  • haplo602
    hmm ... I loled when I saw the graphics error in the water tests. the camo-net disappeared everywhere it obscured water in all modes other than static. but you get a nice looking water effect :-)

    I was wondering if I can get this game to run on reasonable terms on a HD4670 or HD3850. Based on the HD3870 results, it looks like it would be playable ...
    Reply
  • cangelini
    V3ctorPage 7 is not available... It gives an error, as if the page doesn't exist.
    Not sure what you're seeing (or not, in this case), but everything is working over here. Any more detail?
    Reply
  • randomizer
    magicandySigh anything to please devs and grab ad dollars -_-Dude, the GSC can't even afford to hire a dozen half-decent developers, let alone pay for ads.
    Reply
  • blackwidow_rsa
    I had 'page not found' errors too, but they seem fixed now
    Reply
  • randomizer
    No page errors here.
    Reply
  • ravenware
    Nice article, I liked the quality comparisons a lot
    Reply
  • xx12amanxx
    I like the article ive been playing this on a 4870 for about a week now and absolutly love it!
    Reply