Preview of 3Dfx Voodoo3
The Three Different Voodoo3s - Shogo Tomsdemo
The next benchmark I used is less well known in the gaming community. On the look for a high quality Direct3D game that is using as many new DirectX6-features as possible I came across Shogo again. This time I sat down for a whole day to figure out how to make a decent demo file. I finally succeeded and recorded 'tomsdemo ', which you can download from my ftp-site. This demo runs a lot better than the 'reverend'-demo from '3 Fingers' site, which is pretty useless for benchmarking. The new 'tomsdemo' could become the reference test for D3D-performance in the next few months.
Shogo Tomsdemo Frame Rate [fps] | 3Dfx Voodoo3 3500 | 3Dfx Voodoo3 3000 | 3Dfx Voodoo3 2000 |
1280x1024 | 30.4 | 27.5 | 24.5 |
1152x864 | 39.4 | 35.5 | 30.6 |
1024x768 | 49.3 | 43.4 | 37.3 |
800x600 | 71 | 65.9 | 57.9 |
640x480 | 82.4 | 81 | 75.8 |
The picture is similar to the Crusher-demo, but in Shogo the framerate reaches higher numbers at low resolutions, most likely because 'tomsdemo' isn't quite as tough as Brett Jacob's excellent Crusher-demo. You can again see that the performance difference between the different Voodoo3 versions correlates perfectly with the chip clock rates of those cards.
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