Wine 10.0, the latest Windows compatibility layer for Linux, has a stable release

Just some wine
Just some wine (Image credit: Shutterstock)

Yesterday morning, WineHQ released an overview of Wine 10.0, the Windows compatibility layer for Linux upon which several projects have been derived, including Valve's Proton, which has massively expanded Windows game compatibility on Linux over time. Wine, stylized "WINE," most literally means "Wine Is Not an Emulator," since its purpose is to do real-time compatibility work only as needed rather than wholly emulate a fixed software (Windows) or hardware environment.

Wine's release highlights include major updates for nearly every component of Linux, but one of the most highlighted changes is the addition of support for Arm64EC. Arm64EC, or "Arm64 Emulation Compatible," is an application binary interface for Windows 11 on Arm. This means those applications should now work better on Linux—and, according to WineHQ, take "advantage of the ARM64EC support to run all of the Wine code as native, with only the application's x86-64 code requiring emulation."

Christopher Harper
Contributing Writer

Christopher Harper has been a successful freelance tech writer specializing in PC hardware and gaming since 2015, and ghostwrote for various B2B clients in High School before that. Outside of work, Christopher is best known to friends and rivals as an active competitive player in various eSports (particularly fighting games and arena shooters) and a purveyor of music ranging from Jimi Hendrix to Killer Mike to the Sonic Adventure 2 soundtrack.