MechWarrior Tactics Now in Closed Beta, Founder's Program Available for Purchase

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Catherine Cai was a freelance news writer for Tom's Hardware. She covered a variety of tech industry news, ranging from PC components to PC and console gaming.

  • casualcolors
    In-game currency in a turn-based game? F-off, a-holes.
    Reply
  • jhansonxi
    Unfortunately it uses the Unity Web Player which doesn't have a Linux version yet (the Unity 3D does). Supposedly it can be played on Linux through Chrome/Chromium using a NaCL export.

    There's still MegaMek: http://megamek.info
    Reply
  • misterkay
    If it plays like Cyberstorm, I might be interested.
    Reply
  • proxy711
    I can already tell from just looking at the first 2 packs that this is likely going to be Pay2Win.

    I'll pass.
    Reply
  • melvis72
    This has been in close beta for some time. It uses some of the table top game style, but they added a mix to the turn phase and weapon phase, so it feels a bit odd. It also mixes in a card game. I was hoping something more true to the table top game with a modern graphics.
    Reply
  • Mathos
    He misread. When they talk about in game currency. With Mechwarrior online there are two currencies. The main one everyone uses in C-Bills. This is earned from battles, through salvage, captures, dmg done, components destroyed, etc. When they talk about X$ worth of currency, they're talking about MC (mercenary cash). Which is what you use to buy mechs if you don't want to grind for c-bills, Hero mechs which have a unique skin and layout + c-bill bonus. Or Vanity items like mech skins and paint jobs.

    Both games are free 2 play, the Founders just get early access to the closed beta. And since all mechs, other than the hero mechs are purchasable with c-bills, and all weapons cost c-bills it's not really pay to win.
    Reply
  • casualcolors
    MathosHe misread. When they talk about in game currency. With Mechwarrior online there are two currencies. The main one everyone uses in C-Bills. This is earned from battles, through salvage, captures, dmg done, components destroyed, etc. When they talk about X$ worth of currency, they're talking about MC (mercenary cash). Which is what you use to buy mechs if you don't want to grind for c-bills, Hero mechs which have a unique skin and layout + c-bill bonus. Or Vanity items like mech skins and paint jobs. Both games are free 2 play, the Founders just get early access to the closed beta. And since all mechs, other than the hero mechs are purchasable with c-bills, and all weapons cost c-bills it's not really pay to win.
    Right, so you can pay money for a tangible advantage such as c-bill bonus. No thanks. Send this franchise back to the grave until they're willing to show it some respect imo. This cashgrab stuff is insulting to a formerly great IP.
    Reply
  • Whoa.
    Evin my mom played tis!
    True. On my poor soul.
    Mechwarrior 1 and 2. In the dos-days.

    Shes crrying every day, missin the ol good times.
    Lucky her Ive got a mulator... etator,,,. ehm. binkolator, emulator running
    dos and she can play and get fragged.

    Heh. Thats what we do fer our moms.
    (if they like Mechwarrior or Doom...)
    Reply
  • w0_od
    mate of mine paid for the Founders and we have not managed to finish a single game in the closed beta. Beta really is beta. Lots of crashes, random errors etc. Cant recommend paying for the privilege to be a beta tester.

    Reply
  • razor512
    complete and utter trash, I am surprised they were able to con a few people into giving them money.

    Pay to win = fail

    also paying to betatest is one of the biggest scams.

    I have taken part in many official betas (including some for some AAA titles). The betas often include compensation (generally more than enough to cover the cost of the game if you chose to buy it, and for some of the really good ones, you get a free copy of the game when it is released, in addition to money. (I get quite a few of my games through beta's)

    Companies have a lot to gain from betas and once you get into one and find lots of bugs, you are likely to get into more.

    Remember fixing problems in beta is much cheaper than fixing issues after a million people have your product so companies that are serious about releasing a good game and taking your input seriously, are willing to pay you to play their games and use their other products so that they can get quality work from you in return.

    Most companies where you pay to get into a beta, or as an inscentive they offer beta access to a game if you buy one of their other titles, don't really care about your input because you can never get into contact with someone to solve an issue.

    When was the last time you got into a "beta" that you paid to get into (either directly or as a bonus for buying another game), and reported an issue and simply got a generic response.

    Compare that to reporting an issue in a real beta, and a developer or engineer working on it will contact you and work with you to solve the issue by trying to reproduce it, or if needed, have live communication and screen sharing while going over an issue and logging data, and quickly getting a patch out.

    A real beta requires more work but you won't feel that your time is not valuable by getting generic responses and reported issues never fixed or even responded to in a way that makes it seem like it was read by an actual human.

    When you pay for a beta, you are essentially paying to see the results of the issues reported by some QA staff, and fixed internally, while your feedback is largely ignored.
    Reply