First Impressions Microsoft Flight: The Future of Casual Flying

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Douglas Perry
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Douglas Perry was a freelance writer for Tom's Hardware covering semiconductors, storage technology, quantum computing, and processor power delivery. He has authored several books and is currently an editor for The Oregonian/OregonLive.

  • mr_wobbles
    A flight simulator with "Micro-Transactions". Sounds like a bad idea as it is. Equally, if they allowed for "Tycoon mode" where you could have multiple planes in a "company" I would probably be more inclined to spend more money than none on a flight sim game.
    Reply
  • ultraman
    I tried this a few days ago and was severely disappointed. I know that most 'casual' gamers don't require a lot of realism, but this provides absolutely *no* realism relative to flying an actual aircraft.

    The worst thing is that when you centre your joystick, it actually pulls the aircraft back to wings level. I have encountered *zero* planes that act in such a way. Another thing is that banking the aircraft always leads to a rudder input, but no rudder input is needed once a bank angle is established -- the aircraft should already be in a coordinated turn (provided you're at a medium bank angle where no additional control input is required).

    Those facts might seem a bit nit-picky, but they're part of the fundamentals of flight and MSFlight can't even get them right.
    Reply
  • whatismyproblem
    hate at first sight...
    really just wanted the graphics in fsx to be improved dx9/10 vs dx11

    i think i'll be buying x-plane 10 very soon and deleting this ms flight garbage
    Reply
  • molo9000
    I think the free to play idea is the right way to go for flight sims (or most sims actually). Check the sim out before you sink money into it and only pay for planes you actually want to fly.

    They just didn't execute it properly. Two more or less boring airplanes for free and only 2 more planes to choose from. Not having a cool or challenging plane to fly instantly kills a flight sim. Add to that the low detailed and very small terrain and you get bored way too quickly.

    Flight physics feel boring, too.
    Reply
  • I rather download flightgear v2.6 and give some bucks to the developers...or start playing with fs2004 again...
    Reply
  • killerclick
    Thanks but no thanks. I'll stick with X-plane and Orbiter. First time I ever heard of Flightgear (thanks, nothanks) so I'll check that out as well.
    Reply
  • AznCracker
    Google Earth flight simulator is free. Try it!
    Reply
  • magnetite
    It's not a simulator, so I'll just stick with FSX. Runs pretty well on my Sandy Bridge system. All 8 cores are being used, sometimes to 100%. CPU also offloads things to the GPU when it's busy (tweaked it), so my GPU is around 60-80% usage. I get around 30-50 FPS without any artifacts with my addons.
    Reply
  • IndignantSkeptic
    I like Google Earth flight simulator very much except there's one thing that kills it for me; they swapped the throttle and rudder controls with each other so you have to use ninja acrobatic gymnastics to control it with a joystick.
    Reply
  • JOSHSKORN
    nothanksI rather download flightgear v2.6 and give some bucks to the developers...or start playing with fs2004 again...I've been playing with FlightGear for a little while. I don't like the fact that it's a pain to install new scenery.

    Otherwise, this new Microsoft Flight Simulator...I tried it once. It's garbage. Way to get 6 year olds into flight simulators.
    Reply