How Google is Turning Chrome Into a Gaming Platform

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Wolfgang Gruener
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Wolfgang Gruener is an experienced professional in digital strategy and content, specializing in web strategy, content architecture, user experience, and applying AI in content operations within the insurtech industry. His previous roles include Director, Digital Strategy and Content Experience at American Eagle, Managing Editor at TG Daily, and contributing to publications like Tom's Guide and Tom's Hardware.

  • BlackHawk91
    "a much more elaborate game of Call of Duty's caliber" LOL
    Reply
  • ojas
    blackhawk91"a much more elaborate game of Call of Duty's caliber" LOL
    Actually if you think about it, it may actually be possible in a few years. I mean, CoD will still be using the same DX9 engine in a DX15 era... :D
    Reply
  • RazberyBandit
    blackhawk91"a much more elaborate game of Call of Duty's caliber" LOLYou've gotta admit CoD is far more elaborate than the old MS-DOS games (circa ~1994) we so often see demos of within browsers, and easily far more detailed than say... Battlefield Heroes?

    I would very much like to see more progress within the realm of browser-gaming. Actual 3D visuals instead of NES/SNES-esque 8/16-bit scrolling 2D visuals would be a welcomed improvement. If such things can become standardized within HTML-5, then developers would have a solid, standardized platform on which to base game development as well.
    Reply
  • monkeysweat
    pcs 10 years ago would have had a difficult time with some of the games you can play in your browser now,,, heck my pc from 15 years ago had a hard time playing a Mp3 never mind a video....
    Reply
  • Trialsking
    ojasActually if you think about it, it may actually be possible in a few years. I mean, CoD will still be using the same DX9 engine in a DX15 era...
    LOL thats funny,but true
    Reply
  • annymmo
    3. Joystick API

    Last week, I noticed an interesting entry on the Webkit developer message board that discussed a Joystick API. The origin of this API is apparently a feature request that was posted on Mozilla's Bugzilla in October 2010 by Ted Mielczarek. Mozilla has started a Wiki about a "JoystickAPI", but it is not clear how far this idea has gone to date. What we know is that Google picked up the idea, threw it in a quick discussion in the Webkit forum, then subsequently submitted it as a discussion topic at W3C.

    Somebody tell them Khronos is making streamInput.
    Seriously, we have WebGL. Ask them for a WebInput
    Reply
  • Did anyone ever play Tribes in their browser years ago?
    Reply
  • figgus
    "Native Client (NaCl)"

    Sounds a little salty to me.
    Reply
  • chronium
    blackhawk91"a much more elaborate game of Call of Duty's caliber" LOL
    Well you already can Battlefield Heroes and PLay4Free and there's also Battlestar Galactica Online to name a few.
    Reply
  • reggieray
    Googles dumb terminal not picking up momentum in the business area so gamers are a logical choice to try and get the dumb terminal idea off the ground. Let Google and other companies (government) keep all your files in the Cloud, they promise never to read or look at them. really, Scouts Honor.
    Reply