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Next 3DMark to Support DirectX 11, 10 and 9

By - Source: Tom's Hardware US | B 23 comments

Futuremark has released a video of the next version of its benchmarking utility due out later this year.

The software is being teased with a video on YouTube showcasing a DirectX 11 "tech demo" that features "intelligent" tessellation, particle systems, as well as volumetric lighting real-time light scattering. Futuremark also revealed that it uses ambient occlusion for post-processing effects.

The new benchmark, which has not received an official name yet, is expected to be released after the launch of Windows 8, and will be using the DirectX 11 API to evaluate DirectX 9, DirectX 10 and DirectX 11 hardware in parallel. Futuremark said that the software will also be supporting Windows Vista and Windows 7.

There was no information on pricing. Next to the free version, the company is offering the current 3D Mark 11 as Advanced Edition for $20. The commercial Pro version runs for $995.

3DMark 12

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  • -5 Hide
    kracker , June 23, 2012 12:07 AM
    Yes!
  • 9 Hide
    aqualipt , June 23, 2012 12:46 AM
    is there any real diference between the 1000$ version and the 20$ version???
  • 5 Hide
    fb39ca4 , June 23, 2012 1:05 AM
    That is an oddly stiff robe.
  • 1 Hide
    fb39ca4 , June 23, 2012 1:06 AM
    aqualiptis there any real diference between the 1000$ version and the 20$ version???

    Yes. The $20 version is not for commercial use, and I believe it has some additional features for benchmarking systems in bulk.
  • 1 Hide
    fb39ca4 , June 23, 2012 1:07 AM
    fb39ca4Yes. The $20 version is not for commercial use, and I believe it has some additional features for benchmarking systems in bulk.

    Whoops, I meant the $1000 one has those features.
  • 3 Hide
    shardey , June 23, 2012 1:08 AM
    "is there any real diference between the 1000$ version and the 20$ version???"

    Yes, the savings of 49 Andrew Jacksons.
  • 1 Hide
    josejones , June 23, 2012 1:22 AM
    The title of this article is: Next 3DMark to Support DirectX 11, 10 and 9

    After reading the article it doesn't give any background on what 3DMark currently supports leading one to assume that it doesn't support DirectX 11, 10 or 9. So, what does 3DMark currently support?
  • 1 Hide
    shin0bi272 , June 23, 2012 2:51 AM
    This is one thing that ive been hoping for... one benchmark to rule them all so to speak. Its hard to compare an older card and a newer card for the purposes of upgrading your system. There are no common threads between this years cards and cards from say 2 or 3 years ago. Not everyone upgrades their video card every year you know. So finding a good measure of how much farther ahead the new cards have gotten is hard.
  • 7 Hide
    A Bad Day , June 23, 2012 3:20 AM
    For a second, I thought 3DMark still only used DirectX 8.
  • 1 Hide
    fb39ca4 , June 23, 2012 4:23 AM
    josejonesThe title of this article is: Next 3DMark to Support DirectX 11, 10 and 9After reading the article it doesn't give any background on what 3DMark currently supports leading one to assume that it doesn't support DirectX 11, 10 or 9. So, what does 3DMark currently support?

    There are versions of 3DMark for DX 9, 10, and 11, but they are all different so you can't compare directly between them. This version has the same benchmark scenario running on all 3 versions so you can directly compare them.
  • -5 Hide
    randomizer , June 23, 2012 5:24 AM
    A Bad DayFor a second, I thought 3DMark still only used DirectX 8.

    The only 3DMark version that really matters does exactly that.
  • 0 Hide
    spookie , June 23, 2012 7:28 AM
    aqualiptis there any real diference between the 1000$ version and the 20$ version???


    Yes the name and price tag. Plus the commercial Pro version can be legally used for benchmarks by companies. other than that there might be a few minor extras
  • -2 Hide
    kanaida , June 23, 2012 8:17 AM
    This is one sorry ass demo...
  • 1 Hide
    nitrium , June 23, 2012 8:30 AM
    Quote:
    and will be using the DirectX 11 API to evaluate DirectX 9, DirectX 10 and DirectX 11 hardware in parallel.

    I hope I am wrong, but that sounds like it simply uses DX11 to simulate DX9 and 10 results, suggesting you still NEED DX11 capable hardware to actually run the benchmark (since DX9 and 10 hardware can't interface with the DX11 API at all). i.e. The point of this is, is to give a comparative score for a given DX11 card's DX9/10 performance, as opposed to being able to run the benchmark on old non-DX11 hardware..
  • 0 Hide
    SirDevon , June 23, 2012 11:26 AM
    That robe does look a little... off... stiff in fact.
  • 1 Hide
    NuclearShadow , June 23, 2012 2:13 PM
    Is the robed character's walk meant to be hilariously bad or do those at FutureMark actually walk like that and think it's normal?
  • 0 Hide
    upgrade_1977 , June 23, 2012 5:28 PM
    I like it.
  • -1 Hide
    pjmelect , June 23, 2012 10:26 PM
    Will it run on Windows XP?
  • -1 Hide
    notsleep , June 24, 2012 5:40 AM
    people still use win xp? :o 
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