Single-Player in Titanfall Series Not Ruled Out
Game Informer recently spoke with Respawn Entertainment Chief Operating Officer Dusty Welch about the direction of Titanfall. One of the topics discussed was about the campaign, which does not offer a single-player experience. He indicated that the campaign mode may be reexamined and retooled, but gamers hoping that a single-player experience will be introduced in the near future may be a little disappointed.
"Would I rule it out for the future? Certainly not," he told the magazine. "But I think that there's a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always connected, real live visceral multiplayer universe. We learned a lot, and I think it's up to us to think about how we apply the learning to make the next game even more expansive and more engaging than the first."
He went on to state that the Titanfall team is definitely interested in eSports, and acknowledges that many fans want to see the game played competitively.
"If I had my druthers, then I would try and test this a little bit further this year," Welch told the magazine. "I think it would be interesting to take some more steps in the eSports direction. I don't know if we will, though. There's obviously a lot of work to do in the game and in the code and in the spectator mode and some other things. I think it's certainly something that the audience is begging for, and it gives us a lot of encouragement thinking beyond this current Titanfall and into the future."
Earlier this year, the team removed two multiplayer modes from the PC version: Capture the Flag and Pilot Hunter. Fans lashed out, wanting them put back into place, thus Capture the Flag was revised and re-released, raking in a higher player count. The team is still working on Pilot Hunter.
"We would like to find the ability to sell to more users and attach to more users through Origin," Welch said. "And so part of what we're doing is providing more content and more features, more functionality, but also, we're listening to the PC audience that's asking for all kinds of PC platform specific content upgrades or features upgrades for hardware and software to make their gameplay experience really top notch."
To read the full interview, head here.
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well good luck with that.. what was wrong with putting the ''full'' game on a disk with out the need for that 3ed party involvement ?? why do you need full access to my computer at all times to play your game ? just reading the agreements for them right off tells me to stay away.. like origin , one of first thing they say in theres is ''this is not spyware'' like they got to first convince someone of that right off the bat and if its not why then do I need it?? or like steam's the key words in theres is ''with out limitations'' like I'm freely going to give them unlimited access to my rig to make changes as they se fit ?? no you just keep your game and i'll keep my money and privacy the best I can ..
Dont get me wrong, the game itself is great... if you ever get to play it at all.
>80% of the time you are stuck at infinite loading screen and EA has no solution or intention to fix their shit.
I clocked in 15hrs of play time since i bought the game over a month ago.
Sadly it would be impossible, they would have the game play for the console guys with Auto-aim ect or they would go home and cry to their mommies that they got shoot up by the mean PC guys due to a simple truth - Mouse is the king in shooters!
Some studios have tried while testing and found out its better to have two separate camps, one where the console kids can duke out with their comparably gimped controls often where the game play err aim for them and one where the real quick paced fast thinking PC gamers like to be.