Crystal Dynamics’ Rise of the Tomb Raider arrives tomorrow on PC, and as usual, Nvidia has a Game Ready driver available for its GPUs. The driver is also optimized for upcoming beta for Tom Clancy’s The Division.
There are several graphic enhancements in Lara Croft’s latest adventure, as shown by a developer video on the game’s improvements on PC. Horizon Based Ambient Occlusion Plus (HBAO+) creates realistic shading, anisotropic filtering increases textures from a distance when viewed at certain angles, and tessellation increases the detail on uneven surfaces. Foliage also moves according to strong winds as well as Lara’s movements as she moves through patches of bushes.
The driver also adds profile support for two- and three-way SLI configurations, which allows 4x Supersampling Anti-Aliasing in 4K or super wide Surround screen.
For The Division, the new driver will optimize performance and also includes an SLI profile. Staying true to Ubisoft’s announcement last week on the game’s PC requirements, HBAO+ and Percentage Closer Soft Shadows (more realistic shadows) visual effects are also included in the beta version of the game. As the game isn’t finished yet, Nvidia will probably have another Game Ready driver for The Division when it comes out on March 8.
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nVidia needs to take a page from AMDs FOSS book. If your technology REALLY is leading a market space (and given your huge market share of dedicated GPUs) then be a leader through encouraging open standards.
-nVidia owner for the past 11 cards (GTX 460, SLI 670, SLI 780, SLI 970, SLI 980, GTX 980ti)
iirc both consoles that released these same games are already AMD's GCN based. I suppose it would only need few and minor, if any, driver updates for AMD's GPU. Just like it always been so far...
And if you add Nvidia`s gameworks crap on top of that, the very thing that blocks AMD from optimising code, you get even more crap. I mean look at Witcher ... runs without problems on consoles powered by AMD, was like crap at launch on PC due to Nvidia`s Crapworks. Lots of people (nvidia users also) condemn Nvidia with this practice that is not healthy for a good competition in the GPU market.