Intel Panther Lake pre-release testing delivers over 80 fps in Cyberpunk, 100 fps in F1 — Arc B390 offers playable 1080p frame rates with XeSS quirks in our hands-on tests
Panther Lake’s 12 Xe3 cores can deliver some serious gaming horsepower, but the software still needs work
Intel has finally pulled back the curtain on Panther Lake, and in addition to a major process milestone with 18A, Intel is packing in the largest integrated GPU it has ever shipped in a handful of new X-series SKUs. These SKUs, including the Core Ultra X9 388H that Tom’s Hardware was able to test ahead of release at CES 2026, include 12 cores on Intel’s latest Xe3 graphics architecture and boast performance that can rival a discrete RTX 4050, at least according to Intel’s claims.
Testing the graphics performance in-person, Panther Lake is undoubtedly impressive, not only because of its raw capabilities, but also its clear efficiency. We aren’t able to publish power numbers today, but subjectively, Panther Lake delivered easily the coolest gaming experience I’ve seen out of a laptop, barely even getting warm during an hour and a half of heavy-duty benchmarks in a Lenovo reference design.
The silicon quality and process advancements are obvious, and Intel’s claims aren’t full of hot air. Panther Lake reaches that entry-level segment that Intel is targeting with its X-series parts, and does so with remarkable efficiency. The asterisk is software. Even in the benchmarking session, software issues crept up with a handful of popular titles Intel had pre-installed on the machines, which will only become more pronounced when extended to a larger sample of titles.
We’ll have full test results for Panther Lake once systems arrive on January 27 globally, including firm power and temperature numbers, along with productivity results. For now, we’re looking at some quick and dirty tests in games, along with the experience of using Panther Lake in the flesh.
Meet our Panther Lake test system
Intel set us up with a reference system made by Lenovo. You can see the system information above. This is an IdeaPad Pro 5 running the top-end Core Ultra X9 388H chip from Panther Lake, along with 32GB of memory. For testing, the system was perched on a stand for better airflow, and the games were running off of an external PCIe Gen 4 NVMe SSD connected via USB-C.
The native resolution for the display is 2880 x 1800, but I ran tests at either 1920 x 1080 or 1920 x 1200 depending on support in-game, along with XeSS upscaling (settings for each will be noted in the benchmarks below). This is in-line with the benchmark data Intel itself has shared on Panther Lake. Keep in mind, however, that upscaling works better with higher output resolutions. You’ll see a performance drop climbing up to native resolution, but with upscaling, the drop isn’t as severe as you’d expect.
Although we can’t publish power results, Intel confirmed that the Core Ultra X9 388H has a maximum turbo power of 65W (PL1) with a short-term limit of 85W (PL2). That’s power for the entire SoC, not just the integrated graphics. The performance results here for the SKUs sporting 12 Xe3 cores; the vast majority of the Panther Lake lineup only includes 4 Xe3 cores, with only the X-series SKUs getting the full 12.
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As we dig into the benchmarks, keep in mind the limited time we had available for testing these systems. Most games only got a single benchmark pass as we tried to test as many titles as possible within an hour and a half. You should take the numbers as rough approximations of the performance you can expect ahead of launch, not the final word on the gaming prowess of Panther Lake.
Testing Panther Lake’s gaming performance
Now what you came for — the benchmarks. Broadly, you can expect frame rates nearing 60 fps in recent titles with Panther Lake at 1080p, with some assistance from XeSS upscaling. Multi-frame generation is available in titles that support XeSS 2 or newer through an override in Intel’s driver software. We didn’t look at frame generation when gathering performance results. However, in Spider-Man 2, we quickly looked at FSR frame generation and saw positive results. Given the limited availability of XeSS frame generation, FSR 3 (or newer) seems like the more practical route for frame generation on Panther Lake outside of tools like Lossless Scaling.
| Header Cell - Column 0 | Average frame rate | 1% low frame rate | Settings |
|---|---|---|---|
Baldur’s Gate 3 | 68.4 fps | 39.7 fps | 1200p, High, XeSS Quality |
Cyberpunk 2077 (Built-in benchmark) | 81.4 fps | 59.1 fps | 1080p, High, XeSS Balanced |
Doom: The Dark Ages | 51.1 fps | 38.1 fps | 1080p, High, XeSS Balanced |
F1 2025 (Built-in benchmark, Australia Day Clear) | 109.5 fps | 81.8 fps | 1080p, High, XeSS Balanced |
Monster Hunter Wilds | 35.5 fps | 28.1 fps | 1200p, Medium, XeSS Balanced |
Marvel’s Spider-Man 2 | 57.4 fps | 30 fps | 1080p, High, XeSS Quality |
We tested two more titles, Clair Obscur: Expedition 33 and Battlefield 6, but we weren’t able to capture performance data; more on that in the next section.
Overall, the average frame rates are solid considering the settings. With upscaling assistance, 60 fps is achievable even in relatively demanding titles like Baldur’s Gate 3, while heavily titles like Marvel’s Spider-Man 2 and Doom: The Dark Ages fall slightly short of that mark while still providing a smooth experience for an efficient mobile platform. Actually playing a game like Doom: The Dark Ages brought out the experience Intel has been talking about. When you’re playing, the fluctuations below 60 fps aren’t apparent, and the complete lack of heat leads to a mobile gaming experience that’s refreshingly clean. Fan noise wasn't bad, either. In a room with about two dozen people with only a minor murmur, you couldn't hear the fans spinning.
Although the performance holds up, the software backing it has some issues. XeSS works and is available in a broad range of titles, but the quality of the implementation varies wildly. In F1 2025, it can go toe-to-toe with FSR 2 or 3 upscaling; in Cyberpunk 2077, the visual artifacts are immediately apparent. Intel still has a lot of work to do on XeSS, particularly when it comes to unifying the quality you can expect across titles.
We tested Spider-Man 2 with FSR frame generation, XeSS Quality, and 1080p resolution, which you can see the performance of in real-time in the video above. This provided a much better experience and clearly showed off the capabilities of Panther Lake without the drawbacks of Intel’s software ecosystem. Some of those drawbacks are too big to ignore. However, in many titles, moving over to FSR or Lossless Scaling can bring Panther Lake to life in a way that the limited support for XeSS 3 can’t.
The average frame rates are solid, but consistency is a bit different. There were titles where the consistency was great, such as Cyberpunk 2077, while others, like Baldur’s Gate 3, struggle. And there are still games that will prove too demanding for Panther Lake without heavy assistance from both upscaling and frame generation as evidenced by Monster Hunter Wilds.
Questions linger about Intel’s software stack
Intel has done a lot of work stabilising its Arc driver releases, and today, they’re much more robust than what we saw just a few years ago with the initial release of Alchemist GPUs. Still, I have some concerns about the software when it comes to using Panther Lake in a wider swath of games.
In addition to the titles above, we tried to test Clair Obscur: Expedition 33 and Battlefield 6, both of which we weren’t able to gather data for because Intel’s PresentMon — the monitoring tool available to us for testing — wasn’t able to hook into the game. Clair Obscur: Expedition 33 also reduced the resolution to just 900p each time we toggled to fullscreen mode; a well-known bug in this game that shows up across GPU vendors.
In areas Intel can more directly influence, there were still issues. Monster Hunter Wilds had an unplayable level of stuttering on the first benchmark pass, while the quality of XeSS in Clair Obscur devolved into a shimmering mess while falling short of a 60 fps average. These, thankfully, aren’t issues in the driver, but it takes the claims about Intel’s all-in-one graphics ecosystem down a peg when looking at the real-world experience.
Although we didn’t focus on frame generation, others in the room did; just behind our station, another journalist spent the better part of 45 minutes troubleshooting Intel’s multi-frame generation overrides in the driver without success. The performance of Panther Lake is solid, and I’m confident in it when combined with tools like FSR and Lossless Scaling. You can expect some bumps in the road if you stay fully within Intel’s ecosystem, however.
That shouldn’t overshadow the impressive performance of Panther Lake. The performance is stunning considering the hardware, and even moreso when factoring in power and temperatures. We’re looking forward to sharing those results with you when we can, but broadly, Intel’s claims about Panther Lake hold up. It’s a relentlessly powerful and efficient SoC that hits a sweet spot few other chips can touch. Hopefully our initial testing results hold up once we can dedicated dozens of hours to putting Panther Lake through the full gauntlet.

Jake Roach is the Senior CPU Analyst at Tom’s Hardware, writing reviews, news, and features about the latest consumer and workstation processors.
- Jeffrey KampmanSenior Analyst, Graphics
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Gururu Isn't gaming pointless in this context because gamers are buying these systems with dGPU? I'm a little confused here.Reply -
cyrusfox Reply
No, I would think all the X Core chips will be discrete free, its the other processor with 4Xe iGPU that one owuld think will be paired with a dGPU, check out the full sku list:Gururu said:Isn't gaming pointless in this context because gamers are buying these systems with dGPU? I'm a little confused here.
https://cdn.mos.cms.futurecdn.net/VYbJAkBa6kxaRLivMkmWv4.pngX9 388H should be a halo stand alone battery efficient gamer, while the 386H makes most sense to be paired with a d-GPU, but perhaps I am wrong as I do notice the 12Xe/10Xe chips have a CPU clock advantage (200 MHz to 100MHz advantage when looking at the X7 358H and the 356H as well as when comparing the 338H vs the 336H). -
Dntknwitall They are trying to say this is better than AMDs offering like the 8060s. Well if the b390 is only just faster than the rtx 4050 mobile then right there that is false cause the 8060s is faster than the rtx 4060 mobile. But intel also used XeSS in their benching, and im going to guess it was going against a stock 8060s. Intel is in lala land.Reply -
Grahaman27 Reply
The 8060s from AMD is a special. Its mostly in desktop hardware where it can pull a constant 120w that its designed for. It's also very rare and expensive to produce, only in 2 laptops that I know of both costing $2200+ . And I think you mean "almost as fast as rtx 4060" not faster than -- see jarrods tech RycbWuyQHLYView: https://www.youtube.com/watch?v=RycbWuyQHLY&pp=2AYDDntknwitall said:They are trying to say this is better than AMDs offering like the 8060s. Well if the b390 is only just faster than the rtx 4050 mobile then right there that is false cause the 8060s is faster than the rtx 4060 mobile. But intel also used XeSS in their benching, and im going to guess it was going against a stock 8060s. Intel is in lala land.
So yeah, I would say this eats AMD's lunch. In thin and light laptops running at half the power of AMD's and half the price with competitive performance.
8060s is still a faster iGPU , but also more expensive, power hungry, and hard to get. It's really more of a Proof-Of-Concept than a real consumer product. -
JTWrenn Reply
Word is they are going to build a chip to compete with AMD for portables so it's pretty important.Gururu said:Isn't gaming pointless in this context because gamers are buying these systems with dGPU? I'm a little confused here. -
shady28 Replycyrusfox said:No, I would think all the X Core chips will be discrete free, its the other processor with 4Xe iGPU that one owuld think will be paired with a dGPU, check out the full sku list:
https://cdn.mos.cms.futurecdn.net/VYbJAkBa6kxaRLivMkmWv4.pngX9 388H should be a halo stand alone battery efficient gamer, while the 386H makes most sense to be paired with a d-GPU, but perhaps I am wrong as I do notice the 12Xe/10Xe chips have a CPU clock advantage (200 MHz to 100MHz advantage when looking at the X7 358H and the 356H as well as when comparing the 338H vs the 336H).
I think all of the ones with 10 and 12 Xe cores, a dGPU would be pointless. You'd be paying a bunch more money for about the same CPU performance as an Arrow Lake H product, and the iGPU will rot.
I think these iGPUs threaten to make laptop dGPUs obsolete. Most people would prefer a thin and light laptop, but until now they have been mostly limited to esports type gaming. This may well disrupt the laptop market, but I suspect they will be quite expensive. -
circadia Reply
eh, I think a dGPU in those ones is still useful. The iGPU as well as battery life improvements can definitely be used for gaming laptops to make work and play on the go easier, while the dGPU can be used for heavier games (such as running raytracing on games like Cyberpunk) or specialized workloads (e.g CUDA, NVENC, rendering with Cycles on Blender, machine learning, etc.)shady28 said:I think all of the ones with 10 and 12 Xe cores, a dGPU would be pointless. You'd be paying a bunch more money for about the same CPU performance as an Arrow Lake H product, and the iGPU will rot.
I think these iGPUs threaten to make laptop dGPUs obsolete. Most people would prefer a thin and light laptop, but until now they have been mostly limited to esports type gaming. This may well disrupt the laptop market, but I suspect they will be quite expensive.
I personally will definitely trade up my Lenovo Legion Slim 5 (Ryzen 7 7840HS/RTX 4060) for a newer Legion with a Core X7 358H/360H or even a Core X9 388H. The ~7 hours battery life on my current Legion is already really good, but I had to compromise on display brightness, turn off the RTX 4060, and turn on power saving mode just to get there, not to mention the gaming performance while on battery is awful. Having Panther Lake power and efficiency is very much appreciated for me. -
redgarl ReplyGrahaman27 said:The 8060s from AMD is a special. Its mostly in desktop hardware where it can pull a constant 120w that its designed for. It's also very rare and expensive to produce, only in 2 laptops that I know of both costing $2200+ .
No, it is not desktop hardware. This thing is even in 2 handhelds.
It is not rare, it is just that OEMs screwed up, however they woke up in 2026 and a lot of new models are coming like the Asus Pro Art next month.
If you think the 388h is going to be cheap, think again. The Dell XPS will start at 2100$ and we don`t even know if this include a 388h.
388h are flagships and are going to be bundled in stupid configs with top Nvidia mobile GPUs, which will never use it`s iGPU in the end.
The 395+ is matching laptops with a 4070... at only 120W total package.AMD said it themselves. They saw no reason to try to fill the gap because the 395+ is already in a class of its own. -
shady28 Replycircadia said:eh, I think a dGPU in those ones is still useful. The iGPU as well as battery life improvements can definitely be used for gaming laptops to make work and play on the go easier, while the dGPU can be used for heavier games (such as running raytracing on games like Cyberpunk) or specialized workloads (e.g CUDA, NVENC, rendering with Cycles on Blender, machine learning, etc.)
I personally will definitely trade up my Lenovo Legion Slim 5 (Ryzen 7 7840HS/RTX 4060) for a newer Legion with a Core X7 358H/360H or even a Core X9 388H. The ~7 hours battery life on my current Legion is already really good, but I had to compromise on display brightness, turn off the RTX 4060, and turn on power saving mode just to get there, not to mention the gaming performance while on battery is awful. Having Panther Lake power and efficiency is very much appreciated for me.
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Places like Toms and TPU are not reflective of the majority.