Big Business: 18 P4 boards In Price / Performance Face-Off

Test Setup

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General Hardware
ProcessorIntel Pentium 4 Northwood 3.06 GHz HT (FSB533)
RAM2x 512 MB Corsair TWINX DDR400 or 1x 512 MB Buffalo Tech DDR400 Timings : 6-3-3-CL2.5
Hard DriveWestern Digital WD2500JB 250 GB, 7,200 rpm, UltraATA/100
Graphics CardGeForce FX 5600, 128 MB
Network Card3COM 3C905-TX
Drivers & Adjustments
Graphics DriverDetonator 4 Series Version 44.03
Chipset DriverIntel-based :Intel INF-Update 5.00.1009Intel Application Accelerator 2.3/3.0VIA-based :VIA Hyperion 4in1 4.48vSiS-based :AGP 1.16IDE 2.03
DirectX Version9.0b
Resolution1024x768x32, 85 Hz
OSWindows XP Professional SP1
Benchmarks
Bapco Sysmark 2002Version 1.0
Quake III ArenaPatch V1.16640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1+set s_initsound 0Graphics detail = Normal
Gunmetal BenchmarkBenchmark 1
3DMark 2003Version 3.2.0Graphics and CPU Default Benchmark1024 x 786 - 32 bit
PCMark 2002 Pro PackBuild 101CPU and Speicher Tests
SiSoftware Sandra Standard 2003 SP1Version 2003.3.9.44CPU MultiMedia / CPU ArithmeticSpeicher Bandwidth Benchmark
Newtek LightwaveVersion 7.5 - Build 572Render First Frame = 1Render Last Frame = 60Render Frame Step = 1Rendering Bench"SKULL_HEAD_NEWEST.LWS"Show Rendering in Progress = 320x240Ray Trace Shadows, ReflectionRefraction, Transparency = onMultithreading = 8 Threads
Unreal Tournament 2003Version 2206system/benchmark.exe1024 x 768 / 32 bit / Audio = offTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High
Xmpeg 4.5AMD : Otimized MMX iDCTIntel : Otimized SEE2 iDCT
WinRARVersion 3.2178 MB Wave file, Compression = BestDictionary = 4096 kB
Comanche 4 Demo1024 x 768 / 32 bit / Audio = off
Discreet3D Studio Max 5.1Characters "Dragon_Charater_rig"Rendering Single, 1024x768